Thanks Marine, I added a bit more, I think it might be worth whilte to write a bit about the financial success for content creators after the TF2 contest. http://www.pcgamer.com/tales-from-the-steam-workshop-we-talk-to-modelers-making-six-figure-sums/…
Hence the year-end update, a video summary of the evolution of the project in its 52 weeks of life. [ame=" https://www.youtube.com/watch?v=RleB8LSnr9Q"]Blackreef Pirates #52: A year in review - YouTube[/ame] Development is still ongoing and we have just taken up the issue of the weekly update…
You don't need to do that, the tip of the finger only needs to be weighted to the fingertip bone (or blended with the mid-finger bone). It will AUTOMATICALLY inherit the rotation of the parent finger bone even if it's not explicitly weighted to that bone, and all bones further up the heirarchy for that matter. Also, the…
I am pleased with your answer.I can indeed stand jokes but some topics in jokes shouldn´t be taken because it could taste like someone is allowing such a bad act. I thank you expecially for saying where for example the anatomics are incorrect. I´m mainly posting because of getting help in how to improve my skills [without…
True, but sadly it's nothing new and not just in games. There's been talk of unions in all aspects of CG for years. You could substitute the word 'games' in your post with any CG / entertainment-related field and it'd be just as relevant, and just as widespread. There's a thread entitled Unpaid Artists over at CGTalk,…
Good, I was getting worried there =P Its really to much to sum up but try this. Examine other people work. Polycount is a greate place to do this, look for wireframes and ongoing discussions about the work presented. Participate in those threads, don’t be afraid to ask “how did you do that”. If you are looking for more…
For those of you with art degrees that aren't helping; what did you learn in school? What kind of school was it? I've heard some pretty bad stories from people who went to generalized art schools, the gist seems to be that they cram a lot of big subjects into a short period of time. One friend summed it down to paying for…
If you need external stimuli to be creative - e.g. drugs like weed etc - you're doing it wrong. Pretty much sums it up for me. Drugs do nothing but fuck up your life. And if you feel you need to fall into the a typical "artist" as presented by movies, then you're not much more than a sheep following a stereotype and trying…
Likewise, 2014 has been a challenge and an important year for me. It represents a time of significant personal growth. My goals for 2015 can be summed up as nurturing positive habits and maintaining some sort of structure. My goals that I aim to achieve for 2015: 1) Get a studio job 2) Spend more time with friends and…
if its in 0-1 range, things cannot get brighter than the diffuse texture, which doesn't look too well for bright light. Not enough contrast. lights typically can have intensities beyond 1, and especially the sum ambient + diffuse + specular would easily go beyond 1. While of course specular cannot be baked, say you have a…