Have you tried disabling sleep mode to see if it has an effect? Also, try this link: http://answers.microsoft.com/en-us/windows/forum/windows_10-other_settings/driverpowerstatefailure-on-windows-10/f122acfd-1522-48c2-a528-527d7653e90a Bug Code Reference:…
So it's a matter of definition then. Yes, I completely agree that there is a group of pirates who will not buy a legitimate copy no matter what. Be it sticking it to the man, supporting the "scene" or "punishing" companies, they will come up with some bullshit reason to support it. However, I do not believe that these…
i'm on it. now its just a matter of hrs ^^ got your email late last night. so delay was due to sleep ^^ EDIT: heres the poll: http://www.easypolls.net/poll.html?p=52009e05e4b0dc6104add483 pls check if somethings missed or wrong and after that i pitch da bitch to reddit :P xD i cant believe i said that
Comment and critiques are welcome check these links out: https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xap1/t31.0-8/10631199_947005308660056_5425468456847115189_o.jpg https://scontent-sin.xx.fbcdn.net/hphotos-xtp1/v/t1.0-9/17889_645495915477665_865005915_n.jpg?oh=2cb422a0d468e25e1cbc907c3f648222&oe=55DB70DB…
@Pav3d Really inspiring finish. I like how you kept with the concept while making it your own. Here's my attempt at the sword thus far with a budget of 525 triangles.
Made this some time ago, not exactly what you want as the movement needs to be done by hand, but perhaps it helps. It requires a face selection in an unwrap modifier. edit: added a center button to move the selection by whole units to have its midpoint in the 0-1 range -- move uv'sfn F_moveUV movePos = ( if selection.count…
I wish I could help, I have a similar (maybe the same) problem with my foliage in the November 2011 and July 2012 UDK builds. The foliage in my scene was completely un-shadowed. I tried changing the shadow quality to high and it didn't work for me. http://imageshack.us/f/443/foliageshadowerror.jpg/…