this is the utk2-whatever version of xan actually, turns out to be the modeller's webpage http://home.wnm.net/~bgriff/characterUT04-1.html i didnt mean to sound offensively harsh, just blunt. i was actually going to use bungie's halo marine as an example of yet-another-space-marine made with a relatively fresh look through…
well I'm pretty sure it was a design choice, it is sort of a commentary on Mario saving the princess. I've also heard that collision on sloped surfaces gets tricky.
[ame]http://www.amazon.com/Nintendo-Super-Mario-Galaxy/dp/B000FQ9QVI[/ame] (for the textures and materials alone, one of the most inspiring things I own
They had 2d >> 3d in Paper Mario on the Wii - this walkthrough shows off the gameplay pretty good : [ame] http://www.youtube.com/watch?v=KjItCybkLj8[/ame]
Speaking of the Lizard.. was I the only one who thought he looked like a cross between the Arkham Asylum Killer Croc and the Goombas from the Mario Bros movie?
Also, some info here about multitexturing. http://wiki.polycount.com/Multitexture In particular, check out Mario's work on Dark Sector. Very similar goal I think.
it is, but it'll be a cold day in hell before any of them beat mario :D http://en.wikipedia.org/wiki/List_of_Mario_games_by_year Nintendo are the masters of everything that has to do with franchising and sequels.