Hi! WIP screenshots from my retro prop pack in n64/ps1 style that I am planning to make and sell to see if people are interested in my work. I realized that the uv mapping part is the most annoying thing while making pixel art textures (but perhaps it is the most annoying thing with 3d art in general). I want to finish…
See you at TI4 then everyone. Had several close calls with tickets being in my cart but multiple failures, 503's and then an empty cart made today a sad experience
So, it's been a while since I've updated this. I've just got the x-ray machine left to unwrap, so other than that everything that's in the scene is just waiting for me to make it look nice. Some of the textures (well, lets face it, MOST of the textures) still need work, and most don't even have normals or spec on 'em. I'm…
Yeah that's not the behavior I see. Did you check the Help file? The video they have is pretty instructive. https://help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-169906C5-CBC4-45CD-8DFB-F716D51D6168 I'm betting you have some non-default option enabled, or you have some other constraint active on the object. Some…
@Ouran A very good tip. I would probably have changed the folds on the arm to look more like this. And made the shoulder a bit sharper, in general a lot of angles should have been sharper for a bit more stylized look. @Suba Thanks man! I liked the grey hair too, but it didn't really fit the personality I had in mind. I've…
Thanks for the advice melkior. I agree with everything you've posted and I'll try to explain a few of the questions you've raised: The map is an industrial complex and loosely based off an area of Los Angeles that I visited a month or so ago. This area had numerous small buildings backed up to a water canal that led to a…
Hey everyone, I'm currently working on a stylized-but-semi-realistic project, and I need to create a pair of tassel earrings similar to these: My main goal is to make them look visually appealing and believable, but still optimized enough for use in a near low-poly or game-ready environment. I'm using Blender and ZBrush,…
I'm not too sure about the necktie and general modern looking clothing in order to fit in a fantasy world where swords are being used. http://www.tie-a-tie.net/blog/the-evolution-of-the-necktie/ Maybe something more along the lines of a cravat or for even older a Ruff to age the clothing a bit?…
Hello ,Kindly i need help with this one I am working an ornamental door as part of my trim sheet exercise " this is my first one " so am figuring out stuff while working , i know i need to have my textures tile from left to right and make the uvs match , so if you take a look at the attached image the upper left corner of…