Note that 'linear' in this sense is that a certain 'x' value is mapped to the same 'y' value. It means it forms a "straight line graph." That 'linear' has no relation to the data type used to represent the colour value -- whether it's represented by a normalised floating point value (0.0 ~ 1.0) or by an unsigned byte value…
Adam, that scene is badass. I have a question about the 2 buildings at the end of the pier. (the 2 buildings in the second picture on your first post). How much floating geometry (if any) are on those buildings? And when constructing buildings like this is there any benefit to making everything one object? Or using…
They're all separate elements, and retopologized accordingly. Anything that would never be seen can get culled to save on texture space/vert count in engines (an example would be hands with gloves... the hand geometry would be deleted entirely since it isn't seen). Floating elements get their own geometry for better…
Hello there. I just wanted to say that I really like your stuff. I think it's all got a great style to it, seems very clean & creative. My favorites thus far are your robot and your most recent mermaid. One suggestion I have concerning your mermaid's beauty shot, while I get that the thing is floating from some sort of…
As far as your website goes - It's very broad and scattered. A large part of this is a drawback of the blog format - it doesn't necessarily put your best work first. The content jumps from characters to props, to characters, to props and it's very informal and scattered. You might benefit from finding another way to format…
I'll get things started and hopefully others will chime in with how they've heard it used. I think its a term that gets used for a few things or it flat out gets misused... A bit like "skinning" some people use it to mean making 2D textures (drawing the skin) and other people use it to describe the weighting of verts…
Hi everyone I have a very anoying problem, I have my custom game, my custom pawn. When I right click within the editor and choose Play from Here, then It works perfectly and I got my character displayed on screen. But when I launch the game with the editor window ( like launching the game really ) my pawn is not visible,…
Hello! I have tried to use custom attributes for tools that I want to make but I get a undefined function or class when I open the scene that has a object with my custom attributes. Usually I add all the function by hand inside the custom attributes but I started to learn about FileIn() that seem really usefull to me.…
Yup, upon first glance I really thought that first shot was a ref photo. Would love to see some texture flats for this...especially for those hunks of beef. One critique I have, which was touched on lightly by someone else, is that aside from the pooling blood and the chunks of meat...I feel like the rest of the area is…