I use it regularly for freelance work. It really depends on what the studio needs for final assets. If they are just looking for OBJ's or video files it's fine. The only place you might run into trouble is if they need animation done in FBX format. This is currently being worked on also, so expect it to get better. (Recent…
I really thing memory consumption and rendering speed is the most important thing and should be the focus, because honestly thats about 99% of what i'm using it for. It might be nice to have a more standard UI, i dont even really see the need to make it customizable, just having a more standard look. That being said i'm…
I should have also added first person items along with characters and terrain. Something taking up 30%+ of a player's screen obviously needs more pixels. Although a lot of weapons can be pretty heavily mirrored since you'll be looking at one side 99% of the time. And there's unique situations like space games that can take…
Just ran through this finally. First of all awesome work! You're targeting mobile really well with all your work. Also the app is awesome. Easy to use and controls make sense. Some of the environments are dark but I have the brightness on my iPhone down a good amount so that could be on my end. Any chance to release…
Have you ever had issues loading them in unreal? I think im going crazy over here trying to track down shading issues on skeletal meshes. I have confirmed that both a skinned and non skinned model have mesh normals and that they match: http://i.imgur.com/7TelDGJ.png 99% of the work I have done for unreal clients has been…
Images are higher resolution, smaller file size, and easier to view. You don't need a special codec or viewer to look at a 1280x1024 JPEG image. If you don't have animations or scenes then I don't see why you'd want a demo reel. There are a few exceptions to this, for example if you do a super good job of presenting the…
Just bought the demo for 99 cents at Target. Comes with a code for preorder skirmish map, and 5$ off the full version when it comes out. Still at work, but I have my night planned. After Playing Edit: Well, it's uhm... boring. It's literally the Generals Engine with normal maps, the tech tree and number of units/options is…
i'm along the same lines as kub.. couldnt care less about 99% of my high school class, and the 1% i do care about i'm still in constant contact with.. a grade school reunion would be cooler as far as i'm concerned... a class of about 70, and i could still probably remember about half their names, even though i haven't seen…
Yeah you might be right, never used the Max tools and was kind of surprised to hear from many places that the Blender tools are so good (as they are only slightly better than the Wings3D tools I am using on regular basis). But is that with plugins for max of without? Edit: On this recent comparism with seems to be pretty…
guns that are cool looking: Uzi MP5DS3 (with all the spec ops taclight/laser/sight stuff) M4 carbine (with scope) AK47 M60E3 desert eagle those beretta assault rifles from starship troopers the SPAS-12 shotgun robocop's pistol winchester 10 guage lever-action shotgun that the T-800 uses in T-2 h&k g36 those automatics the…