"Pantera" is actually an already existing car name. A mid-engine 'supercar / sports car' from the mid-70's to the early 90's. http://www.panteraclub.com/cp3.jpg That aside, I like the design you've got going there, though I would think that front lip would cause some serious drag (and possibly even liftoff of the front…
I am attaching a sample file. http://www.filefront.com/14875389/scene03.max You can save animations frames 0-30, 40-70, 80-100. And try to reload either 40-50 or 80-100 and see if works for you. And try it with Motion Mixer too. Probably you will see some error with animation or with sample file, and come to some…
Poor Alix...That would be a not nice thing to do. Finally out of Ravnholm, made great time, until the antlions... Bleh. You know, the Combine army is tough,and over armed. bt i seem to be able to engage them and come out of fre fights with 70 -80 health. But monsters.. monster seem to chew me up, that any anything that isa…
Neat, what would be the use case for this. We tried to check the UVs from the outsourcing team before we approved them to go on to the texturing stage to avoid costly re-texturing if they had created wasteful UVs. We used the Maya %UV wasted HUD to make sure everything hit at least 70% unless it was something funky where…
The friend that I collaborated with on the Polycount/Warframe weapon swap contest years ago just got a 3D printer in his classroom. It's a Creality CR-10. I sent him the high poly mesh and he printed it using a 70% infill using a wood infused PLA. Original post:…
Ahh, right you are. Wasnt able to use the search to find them earlier but I tried a different keyword and they popped up. Thanks! Leslie: Thanks hopefully you and I both can discover some more. Lee: Good stuff. in that similar vein you reminded me of ten24's stuff:…
karytsukino - her nose is more bulbous in the photo and maybe you havent quite capturd her chin shape, which seems a bit more pointy.she also has these slightly fat bits either side of her lips. maybe exaggurate that dip in the middle part of her eyebrows too focus more on the volumes,she is about 70 percent there i feel…
like Ged said, its up to you. I personally likes to keep the textures as small as possible, but I also want unique details on both sides so I usually end up with mirroring most of the model (maybe 70%) except the parts / faces I want unique details on. this way you have a "optimized" UV with asymmetry on your texture…
subtools You are correct! However it can get quiet annoying(or maybe I am just a lazy person haha ). I am at about 70+ subtools at the moment and the most detailed parts are still to come o.O Thanks :D WOOT! that worked..haha thanks alot. It also retains the polygroups so I can even split it up later :D awesome
i have the ram set to 70%, using my 200gb ssd as scratch disc. kaptainkernals : i checked that, and it turns out it was using the intel card. i changed to the nvidia card (gtx 970m), but i notice no difference. im using CC. its slightly slower aswell when im zoomed in on a document. swithing layers on and off has 1 secound…