Uhh.. * Your own unique “self made” versions of your items which indicate that you are the original author * Your themed items released for Team-Fortress 2 in an exclusive Polycount Pack update to the game * Team Fortress 2 poster signed by the team * A variety of random Team Fortress 2 and/or Valve Software swag
I followed that guide. but i have some problems that arent mentioned in it. I think it hit me. When i export the armature it exports 2 things. the animation and the mesh in 2 smds. i think i need to compile the 2. but i think that if i do that i get an mdl so thats not good :/
http://www.polycount.com/forum/showthread.php?t=84074 Your save game from Mass Effect 2 will carry over unless Shepard . Just like from Mass Effect to Mass Effect 2. You'll be able to play Mass Effect > Mass Effect 2 > Mass Effect 3 all with the same character decisions.