The two largest things bothering me are the shoulder and bicep. They are both too large. I think you are underplaying the pectorals and overplaying the shoulder. The pectorals should be wider for a guy this size. Also what is making it look too large is the lack of a collar bone. No matter the size of a guy... the collar…
Matte Painter / Set Extension / Concept art from Environments / Cinematograph 3D Artist / Lighting Artist. ---------------------------------------------------------------------------------------- I'm Danny, an environment artist specializing in Cinematography. I offer 2D and 3D services of matte painting, set extension,…
Infact, a sci-fi or fantasy genre *could* have product placement so-long as that product is recreated in a way workable for that environment: If Coke were to want some real estate in a certain sci-fi game their Coke product would have to be redesigned to fit the sci-fi theme. An example would be to redesign the can of Coke…
Hello there, Mountainwheel Games is a team of talented developers who share a common goal of releasing the highest quality indie games possible. We strive to achieve this goal through hard work, cooperation, and communication with our fans and followers. Stone Rage™ is an online third person multiplayer action game set…
Hello there! I'm looking for remote work as a 3D modeler and 3D Texturizer. I started working since 2011 in the 3D world in production teams and studios at a very young age, also as freelance. I have experience in the film industry, video games and commercials. Specialized in 3D modeling, lowpoly modeling, hardsurface 3D…
Answering my own question here. Ctrl E on the node: So, first it normalizes to -1,1 then it converts that into 0,1. I guess I just need to make my own custom pixel processor, and simply omit that last part?