Reading books allows you to extrapolate creative ideas of your own by feeding your creative mind a logical array of words to interpret visually in its own way. Playing video games and movies just does all that fun work for you. I like books. Drawing on the right side of the brain is a pretty good book. I could probably…
It's been rock solid for me, Make Boolean Mesh does seem to be pretty CPU intensive though. Here's my "not a hardsurface artists" 5 minute model I used zmodeler to quickly add nicer edge loops to the master cylinder shape and the rest of the shapes where placed in Max using the array tool. I'll probably be using it for…
Blender user of several years here. I recommend getting to know the modifiers. The ones that are especially useful are: subdivision surface - similar to max turbo smooth I think. Mirror - your gun would really benefit from this, as well as your castle. Array - combine with the modular tutorial linked earlier can really…
The 3dsmax array-along-path tool just places objects at points arbitratily along a spline :p That's fine if you build your entire level geometry within a 3d editor of course, but it means you have to re-export that stuff every time you need to make subtle changes, which is still a bitch. Our pipeline revolved around an…
Best approach to this problem from my experience is to take one of these objects retopo it make uv's you want for it and than duplicate them and put them in original positions (radial array will help you here). All duplicated objects will have uv's in same place, so you don't have to worry about them (maybe you will have…
this is because if you have multiple object selected you`ll be working with an array instead of just one object. what you`ll need to do is go over each element and run that same bit of code so for example on ButtonSmooth pressed do ( ViewPortVal = SIterations.value RenderVal = RIterations.value for obj in selection do ( if…
Hi, I'm back again, in a calmer state ':) and using an older file. I followed the video above and didn't get the error message but by fur has gone black and I have a warning saying "Warning: wolf_full_furgroomShape: could not read ARRAY parameter "time_samples"", whatever that means. I will say that my XGen does have an…
Happy new years everyone! My 2014 Art Goals. -Traditional Clay Sculpt around 8 creatures and 2 human sculpts, teach myself to sculpt using clay and making molds. End goal is show in a convention for fun. -Create an array of substance tools for personal use. -Sketch more... make it more of a habit try to make it daily or at…
+1 odium You can recycle them too. Just store them at array and pull unused copy from it in new location. Alternatievlly you can combine meshes at firing location to one mesh after their velocity is zero and rigid body fall to sleep. This way shitload of them can be anywhere. You can also fake ones that are on ground with…
practical not, but technical its correct that it is at least possible (because texture Verts and Mesh Verts are seperate arrays). I know that in UV-Layout from headus you can also only stitch sharing edges or vertices which saves a lot of time because in the past I often stitched texture vertices together that don't belong…