OK, here's a parts list that I came up with. All of these parts are available at the Microcenter in Chicago at 80 East Ogden Avenue / Westmont, IL 60559. You should ask a salesperson to get a second opinion on this parts list given what you're doing with it and your budget. All the prices in this list are calculated after…
Hey all, an update on progress: 1. I have finished UV mapping the low-poly. The density is ~600-800 per meter, and I have achieved the goal of fitting entire vehicle into a single 4096x4096 texture. Here's the resulting sheet: 2. I did some geometry optimization, bringing the tri count down to ~42.5k. 3. Have sculpted most…
Epic Sr. Concept Artist J.P. Targete http://www.cgchannel.com/2013/12/interview-epic-games-concept-artist-j-p-targete/ Ted Davis, texture painter http://www.thegnomonworkshop.com/store/product/427/Hard-Surface-Texture-Painting Ryan Benjamin [His hardbound sketchbooks are pretty awesome!]…
In 3d's Max you can use the reference coordinate system to get the orientation you want ? http://docs.autodesk.com/3DSMAX/16/ENU/3ds-Max-Help/index.html?url=files/GUID-0F3E2822-9296-42E5-A572-B600884B07E3.htm,topicNumber=d30e28715 You can also reset the spinners at the bottem right next to the isolate en lock toggle. You…
Heres mine, and some shots to go with it. (note this is all running fine on my 560ti, but i wouldn't suggest pushing it much more then this it seems to crash a lot when i have tried) Screens. skyrim.ini [General]sLanguage=ENGLISHuExterior Cell…
Now, actual images to explain what I'm talking about. These were shot with a 42.5mm lens, (85mm equiv) so you should need about 1/90th to get a sharp shot with the typical 1/FL rule. For argument sake, we'll start with this 1/200th number that was mentioned above. As you can plainly see, not only can we go below 1/200th…
In my honest opinion, Art is art... and you can do whatever you want to express your art as long as you do not steal other people's work and claim it as your own. Certainly it is important to document your work and state what parts you did or did not work on. Just as it is important to state where you get your inspiration…