You should stop, like, now. Read this: http://www.cls.yale.edu/page.asp?file=2/168 And srsly, digital is a legit medium; it is not necessary to put the definition in legal documents; they also cover media to be invented in the future. Just stop it. Hi Fred!
I'd love another season as well. The manga has some extra stuff that didn't get used in the anime BTW. At least make sure to check out the last episode(#172) of the manga if you haven't yet :)
mihalceanu: Thanks for the tip. I just checked out your submissions to DOTA 2 on Steam. Wow. Impressive work man. 118 submissions in under a year is amazing. Kunkka Entry: VITAMIN C DEFICIENCY by Tamarin
gawd, they shouldn't be bad looking. They ARE low res--- that shotgun is like.. 128 X 64 .. or something?? i can't remember. it might be on a 256. im sure it would have to be, come to think of it. 256X128 i'm sure. thanks.
TimTimSalaBim, pignaccia, killnpc, thanks! :) Dethling, 17k tris, textures sizes varies because whole weapon is modular and each part is individual, that's what i was asked to do. Wires: Maxilator, basic method of making wood is this:
128 sprites per screen. The sprites can render in front of your 3D scene, or behind it. http://www.google.com/search?hl=en&safe=off&hs=wob&q="ds+sprite+limit"&btnG=Search
Hey folks, 3dcreature.com has done an artist feature with Victor Santaquiteria. I really like his unique style. If you have not seen his stuff, check out more of his works at www.santaquiteria.net And here's the direct link to the full interview: http://www.3dcreature.com/?p=172 Enjoy!
This sculpt is based on a classic painting by Jacques-Louis David (1748 1825) titled "Napoleon Bonaparte Crossing the St. Bernard Pass in the Alps". Sculpted and Rendered in ZBrush and composited in Photoshop. ^^' It took me quite a long time to finish this. I hope you folks like it.
I thought this bug was fixed but still getting it. Im using version 1.8. When I try to load a smart material and then select custom material it loads into another material. I know this was an earlier bug but it seems to be back. Regards.
Let's dive a bit more into space...Shots animated with akeytsu and rendered with Marmoset Toolbag (first part) & UE4 (last part) And yep it was fun to dislocate this ARC-170. More to come ! https://www.youtube.com/watch?v=6UVQ8UqMZho