ahah Glad to hear that @lotet ^^ We tough it was a perfect name too since some of us were really salty . :p And I thought that there would be more reply on this topic ... Come on guys we were more than 36 000 jammers, where are you hiding ?
That's not doable via Substance Designer, you will have to move your Windows Temp folder to another drive instead. See : https://blogs.msdn.microsoft.com/astebner/2006/01/15/how-to-change-the-temporary-folder-if-you-run-out-of-space-while-burning-a-dvd-in-media-center/
yeah sure il post it and send you guys the link for it, I really want to improve so the feedback is really critical so thanks guys :)https://d2ip58kv7n8yjd.cloudfront.net/p/assets/images/images/001/442/141/large/paul-evans-base-colour.jpg?1446501326
i got my 2 from amazon [ame="https://www.amazon.de/Ergotron-45-241-026-Monitorhalterung/dp/B00358RIRC/ref=sr_1_1?ie=UTF8&qid=1346137600&sr=8-1"]Ergotron LX LCD Monitorhalterung: Amazon.de: Computer & Zubeh?r[/ame]
The Rotor is way over detailed... you could bake a normalmap out of that How many polys is that thing alone? 5k? P.S.: Have a look at this real world version for design ideas: http://www.engadget.com/2006/08/25/gen-h4-personal-helicopter-is-for-realz-and-for-sale/
looks like transformers to me from a design perspective: flashy and edgy. Reminds me also alot of the japanese 'Decotora' pimped trucks in somewhat flashy style: you can find more of it here: http://www.darkroastedblend.com/2006/11/electric-light-truck-decoration-in.html
Keg: I'm pretty sure he's joking, Uwe Boll purposely makes bad movies to exploit a loophole in German tax laws for the financers of failed movies. This loophole is being closed up in 2006, lets hope Uwe never gets his hands on Half-Life.
You can do that with a multitexture I believe. Just using an alpha as the blend. Personally I would just have the sand on separate geometry above the other one .005 and alpha vert the edges. But that won't render out of Maya. You'd have to use an alpha texture for it.
I'm still on Modo 601, but the files I sent you are FBX 2013 I had a friend convert it for me. I can also provide FBX 2006-2015 version of the files(if you really need it). What version of FBX does MightyBake support?
In photoshop, make sure the frame delay in photoshop is set to 0.06s, anything lower and it wont play at the right speed in the browser. There should be a way to change that pretty easily for all frames. .06s is about 17 FPS. So if you render out the animation at that speed, it will match.