Tobbo: Yeah you're really right! I do need to narrow down this Modeling passage. I have dabbled in several different areas, and I actually have several projects coming up that vary as well. While I do these upcoming projects I will take into consideration how much I enjoy doing each one and which one I loved doing the…
The next big update for ZBrush 3.5 will be made available for download on November 24. IMPORTANT NOTE: R3 HAS NOT YET BEEN MADE AVAILABLE FOR DOWNLOAD. WE WILL UPDATE THIS ANNOUNCEMENT ONCE IT IS AVAILABLE. PLEASE DO NOT CONTACT SUPPORT INQUIRING ABOUT DOWNLOAD AVAILABILITY. THANKS! ZBrush 3.5 aims to bring you creative…
I recently went through an excellent (really excellent) graphic design portfolio / professional practice class, and I think a lot of the lessons I learned there would be applicable to games as well, as for the most part they both seem to be more laid-back, creative cultures. Here's some of the advice/ideas I was given for…
Thanks all! Here's the current state of things (still a rough work in progress); Currently it's possible to walk through the scene in third person (I wanted to demonstrate how the scene would function as an actual game level). I ordered the art of Bloodborne book from Japan, and after taking a look decided to follow this…
Wow thank you all so very much for the feedback! I apologize for the brief response but I'm still mulling over the advice you've given me and making plans. I've implemented several changes to the website and have decided that, instead of revisiting work, I will create a small asset as DWalker suggests and document my…
All valid points, but don't pretend to know me or who I am. I am in fact the opposite of who you think I am. Just because I maintain a view on life and "careers" that you don't doesn't mean you know who I am. I'm married with kids coming, and I know plenty of people who share my views who have 3 kids and a mortgage. It…
Progress goes slower than expected. I've finished two types of missiles. First type is a unguided rocket comparable to a MLRS round. Second one is a long range cruise-missile inspried by a tomahawk. Not that creative on my side but maybe I'll change them while I go on. Also the launch-pods can now be opened on the…
Pea: Investors typically view our industry as a turbulent and very scary market. Some do invest, but most often in large companies with established track records (See Elevation partners). Additionally, considering the fact that roughly 10% of our industry's product make money, and 90% fail, we're not "like any other…
MoP hit it right on the head. Referance and concept art is really key. Also fostering an attitude that they are lucky to be on the mod not the other way around. I am not saying be jerks about it, but make sure they know they are not "TEH STARZ" of the mod. I have worked with too many "mod artists" with heads so big they…
Snapshot Games is hiring an experienced UI/UX Designer as we add new and exciting projects to our studio’s portfolio. We believe that the UI/UX role is crucial to our players' happiness and the person who joins us will be able to greatly impact our IPs. About the studio: Snapshot Games is a video game development studio in…