Hello there ! I'm gonna burst out all my suggestions at once. In my honest opinion do not force yourself to get a job if you don't want to or your fiance can take care of you. I was once feeling the society pressure to "do something" and get an income, and my dreams were nice, but "not realistic" . Just do what you like.…
Oh! Well when you said Ape Escape, you didnt say that you meant the second one. The first one is indeed for PSX. And PSX often makes for en excellent example because their hardware was very limited compared to moderns stuff, so they had to get creative with their approaches; and sometimes their solutions were the best and…
This is a cool piece and a really solid blockout! I love the broad shapes, feels very sturdy. I'm not sure what kind of wiggle room you have when it comes to matching your concept, so with that said, there's some things you could do with lighting to get it closer. I think the two main points are color and light…
All artists on the project were trained on how to properly set up their textures to fit the Borderlands style, and there are style guides that we all try to adhere to. For example, tape and quilted metal appear a lot in the Borderlands universe. A lot of the art style was established in the first game, but incredibly…
I don't really understand why anyone would watch someone else play a game, especially single player games, when they can spend time playing it themselves. I mean there's those streamers that have audiences for very obvious reasons, but if the rest of them pigeons are too broke to purchase a legit copy, its as good as…
Bump. Going to use this so we can have one thread on laptops versus 20. Really tired of current PC. Want a lappy so can work on patio this summer. Want to be able to render as well with some decency. Eventually get a new desktop for power usage and modern games at high settings but waiting on USB 3.0 and Sata 3 to be…
Long time no update! Part of my entry to the Throne Room competition will be what are essentially blog posts with lots of images. As I'm working through this project, I want to document everything-from my idea phase all the way to my final project's presentation. Considering my project is a bit more abstract and will rely…
Don't spend all of your resources on the first game idea you try out. In art, you do thumbnails and look for silhouettes that work, and combine ideas from different thumbnails into several more polished sketches of a concept, which are then combined and discarded to form a final design that is much stronger than anything…
I generally agree with both you and RyanB's point. We can't live in the past anymore. Having said that, I do think there was a warning the game industry should have taken serious, that relates to my point about risk. The PS2 era of making game art represented an equilibrium of tech and creativity. There was enough power…
I'm not sure how many people create T&A style artwork solely to get views, probably very few, that wasn't what I was suggesting, but it is probably a consideration in some case (I don't read minds so I won't speculate further). I think the main reason people create any type of subject matter is because they like it, when…