More scales & pulled out some details that were starting to get hidden. Mostly trying to get the scales density to look right before I really finalize larger shapes & details. Some of the scales were abnormally large & next to large patches of bare skin, or followed illogical patterns, like large scales in highly…
Every game company makes you sign a contract in which you give up your moral rights, including the right of attribution. Once you sign away your rights, they don't have to give you jack. The reason you are not given credit is so that someone else can claim it.
In max, in the UV editor window click the options button (lower right), turn on "Use Custom Bitmap Size" and set it to 512x1024. OR Save out a blank place holder image that is 512x1024, apply that to your object and in the upper right corner of the window set it to use the texture and it should change to the right…
I would add your artstation link right above the yours sincerely with something like "you can find my portfolio right here: (link)" that way there is no having to hunt for links or attachments, its right there in their face, because that is 100% what they are going to consider you based on. good luck :)
Yes I have SimpleGrassWind Node Okay now I Disable "Light Map Resolution" and the result are look OK. Right now UE4 are using light map from my Grass Mesh instead right? So this should not cause a problems about "Light map Memory" later right?
yes thats sure, but if there are any helpfull thinks what i can do. i will hear them :D i think perhaps you are right, but i cant test it right now. we will playtest it when we have the right controller. but thanks, i also think that could be a problem.
mhh for this all uv layout should be facing the right direction when loaded. then you could tell where all shells should point (up, down, left, right). All rotations will then be locked and only rotated once to the right facing. this what you meant ? should not be to hard to implement thou
Hi, i have Zbrush 4R5 and Wacom Bamboo Pen. Problem is that my pen is not working only in zbrush properly. I setup top pen button as right click and bottom pen button as left click. What happens in zbrush? When i touch tablet i behave like i use right click (only in zbrush, windows works fine). When i use left click…