Hello fellow peoples! One of my tutors at school put me on to PolyCount and I have found it awesome so far, but also daunting ^^; I've been looking through this thread and all the work on here seems so much better than my own, I think "Gods! How am I ever going to get a job?" Anyway, I wanted to put up this…
Looks like we caught the attention of GAF again: http://www.neogaf.com/forum/showthread.php?t=429629 Congratulations to all who finished. I'll probably have my late entry finished soon.
Hello, working with 3d about 12 years and especially at characters. Please see portfolio below 3D - http://www.3dluvr.com/fantasy3d/main.html Animations&Video - http://www.youtube.com/user/AnatoliyMey#p/u icq 425352139 scype anatolm71
Hello, working with 3d about 12 years and especially at characters. Please see portfolio below 3D - http://www.3dluvr.com/fantasy3d/main.html Animations&Video - http://www.youtube.com/user/AnatoliyMey#p/u icq 425352139 scype anatolm71
First texture pass, sill have a lot of editing to do, mud needs cleanup, haven't touched the lights https://us.v-cdn.net/5021068/uploads/editor/tx/oak0tciphuyq.png https://us.v-cdn.net/5021068/uploads/editor/cx/x9qw3zqn2eim.png https://us.v-cdn.net/5021068/uploads/editor/lv/ltkthd2nm0xg.png…
Hey Polycounters! To celebrate our integration into Photoshop and the upcoming 3D Print Show here in NYC, we have put together a little challenge. Called "Printable Fine Art," the idea, as you can imagine, is to make a beautiful model that is 3D-printable. The top 3 winners will have their work printed and displayed at the…
it looks like you've mirrored your uv's so the normal map for the mirrored part is reading backwards, hence the lighting errors. https://answers.unrealengine.com/questions/42813/normal-map-with-mirror-uv.html
Did the LP for the body. Currently sitting at 36500 tri's. So probably with a little more pushing here and there and the turret it's probably gonna end up around 40-42k tri's. If anyone sees some parts that could be optimized, let me know :)
Hi all! New guy here looking to improve and get my stuff ripped to shreds. http://vimeo.com/138433525 http://www.syncsketch.com/playground/a7b713dcce6a4703b00ec219191559a3#42157