Who are we? Hi there! We are Nyx Studios, a co-operative team of 30+ obsessed artists and tinkerers. We build original worlds and everything it takes to make them real. We’re good enough to be extremely useful and not famous enough to be extremely expensive. Whether yours is a small indie project trying to make every…
Hihi! Gonna be posting wips and some finals here : D! I'm decently new to 3d, substance + unreal so any help would be appreciated! For this piece, I based it off of Lobotomy Corporation's hubs / command rooms. I created the piece as if it was a side office for clerks to go in to work. I'm most likely going to go back and…
Getting close to CET zero hour, when the fairy godmother has to repossess the pumpkin. Unfortunately (or fortunately) we're using forum software that doesn't support alternate theming. It's all or nothing folks. We could upgrade to the latest forum software, but their new theming system is really terrible. We'd have a ton…
Your mouse pointer in video, also looks fast and healthy. :D Apart from stupid jokes :) In pneumonia if not cared for it is very dangerous and I am happy that you are put back. Now healthy life, determination and resume from where you left with more passion! Everything is very very nice. With texturing and the rest I dare…
to add.. it's not just about alpha-blended surfaces (those are hard anyway) Proper support for alpha-clip / alpha-test on the source mesh is a really useful thing that very few bakers have. ie. The ability to render through clipped pixels in the materials on the source mesh and capture underlying opaque pixels. Use cases…
Some great works around buut... here are my lonely muntain WIP's from Cryengine '! :D Yay Happy Cryisthmas People ! :D :D :D A General shot: Up and up :D I guess that will be my last take on river shader and base materials. Now I'll have to decorate them with rocks or something :D Dat Cryengine render :D Mountain Close-ups…