Look man, I dont want to beat you up. But, you should nail getting good at one thing. If you want to do cartoons, and that art style. Pick one thing and go ham on it. Your really slicing up your workload and your going to learn at a snail's pace. But, shit. do what makes you happy. Just my 2 cents.
Your work seems good to me (I'm definitely not a weapon specialist though) The problem is that you're only showing weapons. Then you should chose whether to call yourself weapon artist or to add other assets. You could also have an unified presentation for the weapons. Only my 2 cents here, and I'm definitely not a…
nitpicking is good it means you have something worthwhile imo. I actually love the mouth, the nose feels a bit off to me :/ there is a certain way I have seen people make female noses in game art, and maybe I have just seen too much of it done that way. Either way I'm a env artist so that's just my 2 cents.
First of I think your work is very solid. No crits from me on that part really. In my opinion, this would look much more professional on its own site although depends if you're looking for work or not. My two cents on that anyway. On a side-note, you should build some environments around your props pieces. Would help sell…
what up mate,side profile of the head is a bit weak in comparison to the body. You have a powerful body but i think you need to flesh out the head a bit. have a look at buffalo and antelope skulls, they have fairly thick skulls due to the size of their horns.your dudes horns would never stay attached in that side profile.…
Awesome work! really love the look of it. Maybe one thing that I would change is thinking about centre of gravity when posing, by this I mean the pack i squite large when compared to her body os I would try to give the feeling of weight by posing the character in a way that the centre of gravity is shifted forward as not…
I'm really liking this set, I think maybe the symbol on the belt looks to much to a Fleur-de-lis or the symbol relating to French heraldry, I think that's a bit more elegant for Centaur Warrunner, I'd go for something more Warcraft Tribish. Maybe try to draw the set on the concept sheets you can find in this forum, It's…
@Brian Hey dude, just throwing my two cents. The exhaust going upward seems like it might push the upper body going down through time. Similar to @Magihat the downward one seems fitting, I'm imagining it being used like a boost for a run, jump, or attack. Aside from the exhaust, I'm liking the design around it that you…
Lee, That all makes sense. I wish you the best of luck with this. My two cents on the sculpting package....ZBRUSH!!!!! That program is amazing. On top of the fact that I already think the program is superior and has tons of functions that mudbox does not, every update that pixologic puts out has some new mind-blowing…
Logically it seems to me that the best day would be the 12th, since anyone arriving late or leaving early will for sure be there if they're going to E3. But thats just my two cents. Then again I don't know what other parties are going on during E3. But we still have a bit of time left to set a date. Hopefully someone will…