Hey man, It's me again. Looking good as always. You helped me a lot with those answers. Although I didnt understand much the first time I read, I started to research some information you gave, watched the video you posted, went back here now and read it again. It is clear for me now the process you used. It's cool. As you…
Quite a few closeups of the final mesh on my Owlbot. I love the way the eyes came out and am looking forward to seeing how they animate and express themselves. My instructor pointed out that the edges in the back of the skull, where the 'brain' connects to the skull, suggested I move the vertices out away from the corners…
I am annoyed now it didn't cross my mind to make sure leaves don't block the writing. Thank you for pointing it out @pixelpatron . I'll remember that for the future. Great advice.
Hi Pixelpatron! Thank you very much for your comment. Wow your version looks really cool, nice idea and the wall makes a difference :) Thank you for your effort and all the advises!
Thank you very very much @pixelpatron! I know that the concept of this site is to try our own to make 3d animations and sometimes,it is good to give one to another some workflow-related feedback.But as I said in my first message I am beginner in 3d animation and modelling
Thanks for the feedback @pixelpatron and @sacboi. I have a tenancy of overdoing wear to the point it becomes too noisy. As a result I did try and dial it back a bit but it appears I might have dialed it back a bit too much. Funnily I somehow never thought of looking at other similar guns for reference lmao.
Thanks @pixelpatron! I took your advice and decided to do another render and composite it with a stock image in photoshop: I had some trouble creating a good silhouette like you mentioned, so I moved around some of the sharpened logs to give an unobstructed view of the character.
from an artistic standpoint, you work looks like someone who is almost at junior level but not quite. as others mentioned, the overall generic weathering and even amount of scratches across the guns makes them feel kinda bland. the other thing that is holding the work back is the material definition. In a lot of your…