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Re: The Job climate for character artists
Reply by
Ghostscape
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Nov 2009
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General Discussion
where the hell are you working where you have 10 character artists to one environment artist? Maybe on a fighting game?
Re: london polycounters!
Reply by
almighty_gir
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Apr 2011
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lol.... FEEEL THE CHEMICALS! sure, i can probably make it for 10, grab me a double sausage n egg mcheartattack!
Re: GDC talk : "How breakdancing taught me to be a technical artist"
Reply by
GarageBay9
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Aug 2012
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Our tech artist at Turn 10 is a major breakdancer as well. I think you may be on to something here, Robbert-Jan...
Re: santa
Reply by
hawken
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Dec 2008
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3D Art Showcase & Critiques
Haha says you with the 10 bajillion tris model that runs like molasses on my comp. Anyways, sent you a PM.
Re: EVOLVE
Reply by
MeshModeler
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Jan 2014
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DEM SCREENSHOTS http://www.gameinformer.com/b/features/archive/2014/01/10/evolve-preview-meet-the-goliath.aspx?PostPageIndex=1
Re: Good 3d render/engine for macs? Like UDK?
Reply by
LoTekK
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Dec 2011
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Technical Talk
Another Unity example, though this one isn't environment-focused: http://janbubenik.blogspot.com/2010/10/3d-scan-skin-shading.html
Re: Legend of Zelda; Link redesigned
Reply by
Avanthera
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May 2013
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3D Art Showcase & Critiques
That paintover is spot on, def. a good direction to go. The model is looking great so far, though that last %10 will really sell it. :)
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Re: Truth about Motivation
Reply by
PixelMasher
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Jun 2010
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that was really cool man, thanks for sharing :D some really great points in there, dont be discouraged by the 10 min run time.
Re: [Portfolio] - Junkie_XL, Character Artist
Reply by
DnS
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Nov 2009
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3D Art Showcase & Critiques
Holy giant slow-loading page Batman! Read this: http://www.thejonjones.com/2005/10/07/your-portfolio-repels-jobs/
Re: XBOX ONE summary vid
Reply by
ambershee
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May 2013
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This one is better and won't eat 10 minutes of your life... http://www.youtube.com/watch?feature=player_embedded&v=KbWgUO-Rqcw
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