Hey! There's a bunch of things that need to be done; - Your walls need a skirt that connects it to the floor. - Your potion bottles seem too big and throw off the proportion of the room. I think same with your shelf thickness. Check out the door, and imagine a guy standing in the door, now compare that to the height and…
So much petty shots. I really though I'd enjoy my time here and thought this was such a welcoming community. I am saying this, speaking for myself. I am sad, and very discouraged by so many of you. I will leave with the statement that I see all the time mentioned when it comes to running a business or any endeavor for that…
AAA projects imho never uses premade assets. That's why they are AAA. But everybody else in fact does these days. That's why there is an asset store for Unity or Unreal. In the end it's allowed what works. So simply try it out. If it fits to your needs, stick with it. If not, search for replacement.
Hello guys. I tried to modified Mesh Info by Roger Hyde to looks the way I like, which is mimicking how modo looks like, here is the code so far:----------------------------------------------------------------------- Based on Mesh Info by; Roger Hyde--…
Maybe the Health Stones are indeed an alternative? Didn't they cycle through Es. Flask at one point in the video, while showing off the deaths or did I mis-see something else? It would be nice to have a healing item that you can use and immediately duck out and break the healing if an enemy is charging. Can't say how many…
When I frame all polygroups and use a IMM curve brush on the frames, only the line I click on (circled in red) has the correct curve step, everything else has like 0 curve step and all the meshes are bunched together. Do you guys know of a fix? This is on Zbrush 2022.0.8
Hey Fabi_G, thank you for your answer! So it really seems as if I have to approach this with workarounds, i.e. one file and many individual exports. That's really disappointing, because I would like to export many PBRs automatically and don't want to show and hide layer stacks every time and then export them. But never…
Deadline is for the whole thing but I am pretty sure at this point that is an impossible dream so I am just trying to get the leg done right. I didn't just jump into doing this leg with no idea what I am doing, I didn't think to post all the work leading up to this point but you can see it all HERE, where I went into…
@Kevin_the_Dot Everything else aside, I can barely figure out where your art is thanks to the 3 different headers + a demo reel before I can see your work. Condense; you only need one small header, unless you decide on animation you don't need a demo reel for now. The intro is too long, fwiw. Also maybe let a more…
Well I definitely don't want to think that way. Honestly, I could care less what anyone else in my graduating class is doing. I am too busy concentrating on making personal improvements to compare myself to classmates. I am trying to leave my school a distant memory now, I got my degree at least. I am comparing myself to…