You can have an instance of the document so that one window can be zoomed (2d) in and the other out, but otherwise they're pretty identical to each other so I don't know of any way to isolate a tool in one but not the other. That can be found under Preferences: Interface: Show Alt Doc View). I'll keep trying out a few…
Getting better & better man. I'd rethink the plantlife a bit. You have a couple of big plants in the middle of the floor (carpet?) A) plants are like dirt (cuz they like dirt) and will start in the corners & creep their way out. B) Plants do not tend to grow solo. i.e. plants that big would not be there without a lot of…
yeah, I'm having a lot of fun with the game, but decided to stop playing until the pc version actually works (in terms of being able to invite someone and do Co Op, versus struggling for an hour and a half to hopefully maybe get a 'join' to work, since invites never do). glad to see they patched up the console ones…
thoughts from tonights episode ***** spoilers ***** a good episode showing what Locke was like and what he was doing with the drug growers. The whole voodoo sequence where he saw Boone was pretty cool. I thought it was funny that Henry/Ben was the security guard at the airport. Did you notice that sawyer and Kate were…
Well, to help you with what to populate the scene with, can you give us some context? What is this a corner of? A ship? A sci fi apartment building? A sci fi street corner? Also I don't understand what the function of the gate thingies are, since they don't reach the ceiling they're not supports. I think it would help to…
@VeljkoI'm suspecting a gamma issue. Try to apply the basecolor only in a lambert and light the scene with an ambient light only. The result should look the same as the solo mode in painter (or when you view the basecolor in PS). If it's not the same, then you should probably make sure all the gamma stuff is correctly…
Yes. When I can do game art at all, I can only spend up to 4 hours before numbing out. Most of the time I don't get to have these hours. I've cut off other projects and even fan art. The license involved doesn't help either (GPLv2+), often limiting potential contributors to…
It's coming along nicely, but I'm not yet sure what direction you're going in. In the foreground, the buildings look fairly old, except for a couple of retrofit signs, but the road looks like it was paved and painted less than a month ago (the road is very smooth and uncracked and the lines are bright and crisp). I want to…
Random jump forward- and yes it's from the PHB rather than Monsters Manual or Volo's guide - but... I had an idea I liked, so I thought this would be a good place for it. He's a coastal druid who uses creatures he gathers from the sea as minions to hel him fight, or straight up weapons through cunning use of the enlarge…
ok this is the model files it supports: 1. B3D : Prefered Format 2. X 3. 3DS as for concept art, I don't have any online I can link too (no webspace) but we NEED weapons, not the basic swords and axes but more odd weapons too like claws, yoyos (aztecks used them as weapons!), and clubs. Also as this is a chibi game give…