Ive been working on a very small rocket arena for the past 2 weeks while teaching myself the Unreal Editor. Good stuffs. Here are some screenies of what I have so far. Since this is my first level since Duke 3d (and a TF2 map I never got going), I wanted to start with a very small level, so Ive based this idea off the…
As with my bow, here are the final images for my Leo set. Steam Workshop Page Main Presentation Image Highpoly/Low Poly Wireframe Texture sheet Pollaxe Reference Sheet Helmet Reference Sheet
Thanks, Rick. I agree with Kevin. Programmers tend to be the golden boys. If a whole programming team leaves and goes to another company, as in the EA-Ubisoft Montreal case, this would probably warrant a company taking action. Artists on the other hand seem to be undervalued and viewed with a dime-a-dozen mentality. Thus…
Gameloft Barcelona, the studio behind the mobile gaming hits Despicable Me: Minion Rush and Asphalt 9: Legends is looking for a Game Designer (Cross-platform project) to join the team. About Gameloft Leader in the development and publishing of mobile games, Gameloft® has established itself as one of the top innovators in…
Howdy. I started makin' this stupid thing to get used to blender 2.8 by force, and it's sort of grown wildly out of hand already. I found this image of a traction engine with full independent suspension, albiet primitive swing arm based on the camber of the rear wheel. And that got my mind jogging on what a 'modern'…
Interesting, I'm still getting the seams problem in Cinema 4D. And it's actually looking pretty good in Source. I guess it was a C4D problem all along. Boy is my face red. Thanks a ton for the help guys :)
I asked the Unity forums but I figured I would also check with Polycount since you're my favorite 3D community. I don't know a lick of programming so bare with me as I misuse all the wrong terms and stuff here and get everyone confused as to what I'm trying to explain, but if anyone has any extensive experience in Unity…
Hi everyone! In my years as learning how to be an artist I've gotten really frustrated about how colour and light theory is taught. There is a ton of misinformation, contradictions, false correlations and outright disasters being taught. I don't want to call out the dumb stuff here but one thing that i have realized over…
The sequel to the game that had the demo version tacked on to the Orange Box has just popped up on Steam. You know you're excited. I can see it in your eyes. Oh, you pretend to be apathetic but you can't hide it. "I'm well hardcore. I don't play them casual games" you say, yet your mouse is inexorably drawn to the Steam…
That's a fair point, sorry about that. I'll be putting it in UDK later in the year. The idea is that the player will start at the end of the jetty on the frozen lake, go into the hut, sit in/on a bed then leave and it will be the desert island outside. In terms of assets in the scene I will have a bed, bookcase, table and…