Personal Art Test For the art test each member of the team was given a small asset to create for the environment, this was to ensure redundancy if the asset failed to meet the art test specifications. For the art test I created a small terracotta pot to house foliage in the compound and to be modular to use throughout the…
In both MAx and Blender re-projecting UV is almost impossible perfectly if your projecting target has much different edge flow around UV seams . I project UV to lods and if UV seam edges are too decimated it often does a kind of overlapping , wandering away UV vertexes. Both Blender and MAx have special "projecting seams"…
Game looks rad!! I love all of the moments when coop buddies appeared, did great job at simulating the unscripted action events that happen often in MP games! Will be interesting to see how team-play works with coordinating attacks, so the game can play as graceful as it looks. My only slight criticism, which is so fucking…
small update:) cleaned it up a bit, automated it so it should work with any type of constraint, and added a bit of error handling, string $mySel[] = `ls -sl`;if ($mySel[0] != "") { //list all constraints in the scene. string $Cons[] = `ls -type "constraint"`; string $Buffer[]; int $posArray; //find where in the array $Cons…
So I am completely new to this site and this is my first post. I have been working on a new portfolio for work in the gaming industry. I saw this competition and decided to give it a go. I am looking for feedback as I will be sending out resumes near the end of this year. Hopefully I can keep up with the rest of you guys!…
The model is nice, but unfortunately the normalmaps (If you are using. I couldnt really tell) are not really.It looks like you are just using diffuse and maybe specular.90 degree angles are not good for normalmaps. A little more beveled shapes would be better. Also, use softer corner edges on the highpoly, because its also…
Yes I have been following it, and saying the same thing that it shouldn't be their policy to NOT sell their stuff. I finally gave up and told you to call their customer service rep and state the same thing you have been stating here, and you will have your answer on WHY they shouldnt. I also said, that the thing is, EVERY…
Looks to me like you just need to enable symmetry to fix the nose. Assuming your model is oriented with Y up and X horizontal, just press X before running the Zremesher. To fix the lip and other details being eaten by the remeshing process, you might consider increasing your target polygon count (the number there by the…
It's only a matter of time. 90fps @ 2160X1200. In millions of pixels: 8.28 - 4K monitor (@90 fps) 5.08 - Vive render target (@90 fps) 3.68 - 1440p monitor (@90 fps) 3.45 - DK2 render target (@90 fps) 2.07 - 1080p (@90 fps) About the same as 4K at 50fps I would say. That is possible with a new overclocked Titan. We are very…
That's a strange argument... You're talking about a person who you know to spend $60 on a game. But compare the target market of people who are willing to spend $60 on a game. Now compare that to a target market of people who are willing to spend $30 on a game. Seems obvious to me that the $30 market is a hell of a lot…