OK guys couldn't think of anything so i'll just drop an easy one on here for you "My name is ----. I am a robot. I have a robot vagina." ok guys have at it.
I am an environment artist, so take the following advice with grain of salt. I have however seen a lot of character artist portfolios and read a lot of critiques and tips for them, so hopefully my thoughts are of some help to you. One thing that sticks out to me is that you don't have a fully finished human character on…
The base movement is not bad, it just depends on what your going for. The movement seems very linear/robotic like. You might want to add some more smoothing. Although its a very abstract scene with a skeleton, so rigged/linear motion could work. I made a short film awhile ago that had some dancing skeletons as the credits…
Hello everyone! Personal 3d project of a D-Frame Robot! https://polycount.com/discussion/225906/robot-dframe-finished#latest https://www.artstation.com/edumartinez