@Kid.in.the.Dark Thanks for the critique. I completely agree that it does need more and plan on having at least some damage, there really wasn't any initial concept just reference from some concept art and real books. I wanted relatively simple, something that would be overlooked because the symbol on it is the nordic rune…
This guy has a good short series on Mesh Along Spline stuff [ame]https://www.youtube.com/watch?v=dsr0XGfHV8M[/ame] It looks like it still only supports Static from what I can gather from their Docs. Although foliage is now!…
edit: like this gif but with actual attention paid to scale etc Just start with a plane, cut the cross shape in the bevel/extrude. If the right side mesh is what you 'started' with then I guess it took too long because you were using too much geo. Actually the simplest way to do this is to start with a plane, and use the…
Thank you! The sculpting is something I don't want to spend a lot of time on for each asset. I just want to have fun with them :) I'll probably just go with beating up each stone type asset with the claytubes brush and throw a surface noise on it with a custom curve. That's all I did for this pillar. I'm still concepting…
Hey it's looking good so far. Maybe you might want to think of some architectural details as well to break up the singular box room feeling as well. It doesn't have to be too crazy, but a slight extrusion in the corner of a wall/some type of architectural element that implies either a support beam or another room/closet…
Hi, everyone! Let me introduce my fresh software:) It is designed specialy for creating polygonal models with low polygon counts for computer games. Here you can see the basic kHED features* A simple, convenient and user-friendly interface, that is great for the beginers. * A powerfull tool to create triangles and…
I feel cool now because I've been using the MX518 for a long time as well. My mouse3 is bound to the rear thumb-side button, never fucks up unless Logitech Setpoint decides to die. MMB set to alt, other keys on mouse to shit like ctrl and some F-keys, always works fine. The wheel button was just too hard for me to push…
Original and familiar are not contradictory terms. Take a look at the redesign of the Mustang, for instance. Both are different cars, but they still have the same 'feel' to it: What you need is something that people will recognize as a coffin. That's the most essential part. Originality is actually a secondary goal.…
Hello all just need some advice on uv maps for this vehicle as I've not baked a single object at this size before. I've currently got it on 4 maps which to me seems excessive. 1 large map for front and inside. 1 large map for back gun and crate, 1 smaller map for underneath structure 1 small map for wheels. I would be…
Just a fairly quick response right now - So just to be clear, I'm not a biker and I don't really know much about bikes. That said, I am looking into it a bit to help clarify areas during building. I actually like the shapes of the front light insets for now, but I'll see as I put actual lights in there what it looks like.…