Hi everyone. :) This is the final post for this project. What started as an early blockout evolved through several iterations into a fully realized sci-fi atrium environment inspired by the Presidium from Mass Effect. Throughout the project I focused heavily on making deliberate design decisions rather than locking things…
Hey Everyone! I am opening this topic to showcase my 3D sketches, and hopefully receive some feedback on them. I will try to credit the concept artist on each sculpt (as far as I know where the image comes from). I created this sculpt the other day, it took around 3 hours or a bit less than that (starting from a sphere). I…
Yesterday i did some tweaks to everything, i realize that the point of the blade normals were messed up(i think that might be the "baking issues" that Zetheros mentioned), and i'm really more satisfied with what i got now, isn't 100% how i would like but i decided to move on, textures are looking less dull now and some…
Hi, We are expanding our team and looking for Experienced 3D Character Artist (Stylized) for Gaming Projects. Key Responsibilities: Demonstrate strong artistic skill and technical proficiency in 3D modeling and high-quality hand-painted stylized texturing for a wide range of characters and in-game assets. Must Have…
Hello I am looking for a 3d freelancer who can create a 3d animation video. This is fanmade 3d action animation video. I have the 3d models prepared with textures I need a 3d freelancer who can create this 3d animation video. This video will be 2 minutes long and Let me share a reference regarding how the quality and style…
Hi there!Fully procedural Pizza Napoletana material made in Substance Designer.A short break from environment production work, focused on procedural material creation. Some more on ArtStation - Pizza Napoletana | Substance designer fully procedural material., Arthur ZenkovichBuon appetito! Substance graph is big and…