Hi Im sorry for this Im very new to Blogs but. I Am struggling with something. I already have my animation and my rigging completed. But How do I make that animation work ingame in UDK do I need to enable something or need some scripting done? Basicaly I made A Fantasy Tree that sways left and right and it does not work in…
Make the water wheel thing larger and add trims to the harsh edges of the roof, I don't like how it just abruptly ends. Also scale down your grass and add more interesting terrain sculpts it looks really blobby and boring. The scene is kind of bland ATM it looks rushed. Not sure what specs this company is going for but…
http://www.ign.com/videos/2012/09/04/harold-first-look-developer-interview-pax-2012 PogoP Im hoping that will clear up the air (and for others on how this game functions etc) This game seems slow but has a stupid level hard difficulty thats similar to meatboy with near perfect timings to get that best time/1st place....and…
with your 3point shader problem go here http://www.3pointstudios.com/3pointshader_help.shtml and scroll right to the bottom of the help section "Why does the shading look bad under 2012 and different from other versions of Max? 3ds Max 2012 has gamma handling enabled by default. You can turn it off here:…
Hi there. I'm having a weird problem in Maya 2014. Whenever I click to open a file browser it takes forever until it finally opens up. I made a video here showcasing the problem in 2014 compared to 2012. I want to use 2014 over 2012 simply because it's more stable and crash less often, but this is driving me nuts since I…
Hi. I'm experiencing some major confusion in trying to install the smdExport script. I've put a copy of the script in maya/2012/prefs/scripts and maya/2012/scripts. I've typed the script name and arguments into the mel script line, but I get the following error: "Error: Cannot find file "paths" for source statement." I…
hey thanks again! Although I tried setting it up, but it is not working, I might be doing something wrong, here is an image of the viewport: Its maya 2012 btw. Also Iam having a bit of trouble finding this simple options in the hotkey editor (looking in the "edit poly" category) -simple polygon extrude? - inset? (again I…
it's not a uv problem ; when i'm running the model with max 2009 , i dont have this problem because 2009 don't have antialiasing for viewport . but when run it on max 2012 and make antialiasing on , the edges pop out i'm not using any shader , it's just a simple max material i change the viewport to nitrous but some of the…
I just got a Geforce 660ti today (evga superclocked variant), and ran a few tests. With Max 2012 I got about 50fps with 5mil untexture tris on screen at once; Not bad but not amazing either. And with Maya 2012 I got between 10-35fps with 1mil untexture tris on screen at once (bounces around a lot). Maya doesn't seem to…
So I guess first of all some reference picture and stuff: 3D models: http://www.lolking.net/models/?champion=7 http://www.lolking.net/models/?champion=59& Riot's splash art: Some pose ideas: And some mirror stock photos by senshistock:…