thanks eric. that mod seems to work 95% - i get the tab panel functionality as i wanted, but whenever i pull up the graph editor from the timeline and push it down again, the tabs get briefly re-initialized as toolbars in the middle of the screen before the interface becomes usable again. that's quite weird - 7 never did…
Looking ok, maybe reading through this will help http://www.saveloomis.org/headhands/12.htm Has everything you need to know about head and hands "Andrew Loomis was a respected and prolific illustrator and teacher. His instructional books have become some of the most sought after art books in the last decades. Most of his…
is the whole "the annoying thing" animation being shown on TV. I have the video with this guy from cgtalk a while back. This thread is sorta ironic coming from you Cheap. And only guys are responding. Do I detect envy?
I'd rather have everyone start a post and pick their char. I like the cgchat contests that way. You get to see the progression of the character. As far as deadline goes it just depends on the limits. 1500 with a 512 it could be a month. 3-5k with a normal map maybe 2 months. Either way it sounds like fun. You should try to…
Boards history: The last boards we had, the ones on the dynamic server, were first locked when Gamespy suffered an intrusion through one of the other servers in the system. All the servers were turned off and we were without boards for a week until we brought these boards online. Then Gamespy turned the servers back on but…
http://cgi.ebay.com/2-BlizzCon-2008-Tickets-Only_W0QQitemZ300250138879QQcmdZViewItem?hash=item300250138879&_trkparms=72%3A552|39%3A1|66%3A2|65%3A12|240%3A1318&_trksid=p3286.c0.m14&timeout=1218730427910 Blizzcon tickets on ebay, prices are insane!
you'd think so. as a 'light' maya user i do not stumble over display issues that result from abusing the cgfx plugin or hardware 'best' render too much but there are terrible refresh issues in 2008 when running multiple displays in dual view mode. you can fix those by switching to horizontal span mode (which is…
commander_keen 3dcoat support voxel sculpting from version 3.0. Also it supports standart polygon sculpting like zbrush, has very awesome tools for retopology. )) I was on its presentation on CGEvent 2008 in Moscow - very nice program
Cheers, i was quite happy wiith this guy.. on reflection tho i would have modeled the head differently and layed the uv's out a bit less fragmented. The join between head and hair is a phisical break in the uv map.. which was a bit sill on my part! Im gonna start working on a new one so ill be posting more stuff up here, i…