Have a look at this concept by Steven Stahlberg, might give you some ideas, he's also got some 3D render WIPs further down: link Are you going for stylised or realistic? Because the proportions seem a little off atm.
@almighty_gir for a week... was this stylised, realistic, low poly, full workflow or just sculp etc? I'm currently trying to set up a decent frame for expected art tests within our team.. so trying to see how others approach it..
Does anyone know how realistic game hair is done? All i've got is stylised and i don't know if it'l look right when i'm trying to make the rest is trying to as realistic as possible. Any help would be great =)
One thing you need to consider is that the star wars universe is always full of very bold colours, very close to being stylised, surreal would be a good way to explain it, i think its looking too realistic right now.
That's quite interesting and was just thinking about this today, I'm kinda the opposite - play a lot of stuff like the new RE Revelations, Witcher, Dark Souls, but work-wise prefer more stylised art, e.g. Josh Singh, Firstkeeper, etc.
Agree with above. Yours right now feels styliized with the somewhat enlarged head and limbs. Looking at the reference, mentally disrobing the guy (don't take that a weird way!), I see a pretty skinny dude. Probably a light musculature and low body fat.
This is what I've started with. I'm struggling a little with my texture work, as well as getting that 'stylised' geometry to my models. But hopefully after a few tries I should improve. I might focus on the cart for the time being to break things down.
Hi, long time i wanted to participate to the Character challenge here, but with my graduation project i've never found the time to :blush: I need more stylised character for my portfolio so I started to work on Elena Tormen's Mulan.
I'm a 3D/Texture Artist currently located in Malta. I specialise in: - High and low poly modelling with 3dsmax or Maya - Stylised or realistic art style - Sculpting with Zbrush - UV unwrapping - Texture baking and painting with Photoshop. Looking for short-term contract work (3-6 months), or relocated employment.
Just apply for a Job with styliced sculpted hair. And if you need to create xgen hair in the future you will get help from the studio. And if you are forced to learn something you are lacer focused. Its no problem to learn xgen in some days if you realy need it.