I have dynamic shadows on my foliage and static meshes which might be making the shadows darker than they should be. Its heavy on the frame rate of my scene and useless since its not going to be an interactive environment, so I think turning off dynamic shadows and redoing all the lighting and skybox should help. Also no,…
There's quite a bit that can go wrong ... try this: your skelmesh needs to be exported before you can import animations. animations and meshes are different things. A skelmesh is a moveable mesh with bones ... the animation can actually be applied to many different meshes, not just the one it belongs to. make sure all your…
Unity is much, much easier for small teams. UDK is much much harder to use but more solid and proven. UDK is nice because it is now free to enter the door, but it is still not for the common artist or user. It's too complicated. In fact, not to be too opinionated, but UDK is too proprietary and BSP is outdated and great…
this game is epic! I got it today and have been playing for like 4 hours straight! I love how good it makes your guitar sound and the song choices are great fun. I have the same issues as you daelus, I have been playing guitar for years now so occasionally it just doesnt know how to rate my skills and just throws insane…
You can read my thoughts here: http://blog.habboi.co.uk/2011/09/eurogamer-expo-2011.html Yeah it was fun. Got there early before Skyrim had any lines and enjoyed the heck out of that. Tried out the 3D stuff and was disappointed with 3DS but PS3 3D was pretty good albeit a little blurry. Indie section was cool. My favourite…
I'll wait till your next part of tutorial comes out. I also had a problem finding the shaders mode which was found under the material tab on the right after half hour of searching because it is right in front of you in the blender 2.49. (Not suggusting you to go over it, unless you wish to run through the gingerbread…
neat piece but i think the vents at the bottom is letting the design down. If you want this to feel convencing (which you do). Take the time to make sure every time a surface meets another surface there is a seam, or a structure element. Dont allow geo to just penetrate other geo or it will look fake and thus 3dish. If…
Coyote, black in which preview? Dota client? Did you bake tangent space or object space normals? It should be the former. I always export as FBX, but I had a lil issue with this a while ago. I couldn't figure out why my items were always misaligned in the workshop preview and the shaders looked weird. Then I checked the…
Hey, What you are asking is not going to be answered with a straight answer. This totally up to you. Think about the scope of the project. Will the modular pieces be reused for another building? If you are building one level and the house is going to be the only focus of the level, go nuts. Divide up walls, floor pieces,…
As someone who really loved the turtles when I was younger, I actually really dig this version and cant for the life of me understand the hate its getting here. Michael Bay has been part of many movies I had a lot of fun wathing. Not epic movies with great plot, but fun and entertaining popcorn blockbusters. I expect this…