I would say that It's more at the reflection stage at this point for how to improve on the next piece of work. Probably this might not make it in the final rendition of my portfolio. However I wouldn't mind finding a skill building practice of some sort to naturally find inconsistencies rather than myself having to…
mr_ace- The concept was drawn (not by me) for a cartoon character in a 3dBbeat em up. All your suggestions are spot on, and I thought about each issue you listed. But this is not a photo realistic gun for a FPS. Its a weekend study on a cartoon gun seen mostly from middle ground distance. Thanks for taking the time to…
So you need good sorting... Thats kinds tricky but still not that heavy. Anyways. There are nice tech papers about ray marching, you should check them out... Its really not that horrible as you would imagine, if you do it in a nice way. Would you do parallax? Ray marching a volume texture to get different effects is…
Thanks for your help guys, sry little stressed. I get stuck in that tutorial at the last part can't blend the texture together cause this isn't a simple 2x2 image. The idea is: A plane, the texture applied, sectioned off I guess to that corner in the image and I want it to emit or have particles on it around it or project…
Our teachers have stressed that specular is a critical part of polished models; that a diffuse/spec without normal will be able to support more perceived detail than a diffuse/normal without spec. I'd imagine downrezing the spec would reduce your overall detail by that much and introduce inconsistencies. Does anyone else…
I have been working on this model on and off for a little while now. I modeled it from a concept piece my friend done for me. As I have progressed I have been thinking about making changes but I don't really know which direction to go. I am posting here for feedback (comments and criticism) and also some pointers. I would…
I recently watched the Dylan Cole painting dvd and one of the things that he stressed was using the pressure sensitivity of the wacom stylus for the opacity of the brush you are using. I didn't even know this was an option, so naturally I wanted to try it, but cannot seem to figure out how to get it to work. I've found…
Hi there! So I have been wondering whether CAD software might be the better package to create my high poly models with. I've seen some pretty nifty functions possible in CAD type software that are just simply not possible in Max, Maya or ZBrush. Does anybody have experience in this? Now my main question is. Which…
It's easy to get stressed out about interviews. Don't overthink it. If you really want to be careful about it, stalk the parking lot, the day before. See what employees are wearing. Then simply dress yourself one notch better. And don't worry if one interviewer wears a suit, while another wears a hawaiian shirt. It's…
Hey cptSwing, that's really cool about the Atlas Generator. Did you find the load times increased with the extra vertex count? We've been optimizing the fuck out of our game to make the initial download smaller, and make load times faster. But I haven't done any stress tests on the vertex load, maybe that doesn't really…