Made a quick fix, thanks stevston :) I'm having trouble with viewport 2.0. When I try and enable it, I get an error message saying my graphics card does not support it. I have a Nvidea GTX 680, is this card too old for 2.0?
Hmmm, noone playing UT2004 But it is not really fun playing on the server for me, since I get a ping around 200 (I usually get a ping below 20 on servers in Germany). I could live with 100, but 200 is really a bit too laggy to play
Hi, We're working on indie project Diesel Fury ( 3d roguelite with open world driving - https://store.steampowered.com/app/3842360/Diesel_Fury_Outgun_The_Universe/ ) We got new model and I'm looking for 3d animator who can rig it and animate it. The character is young girl, attractive ( something like Nier Automata, Wonder…
I never used Maya 2013, but in 2014 if I turn on Viewport 2.0. Then in the Viewport 2.0 options under Performance I set Transparency Algorithm to Depth Peeling and crank Quality to 1.
when i have this problem, my viewport was not in the "viewport 2.0" so when i put it as a default, i never see this happen again, you checked if your pc was in the 2.0 also?
Seconded. In my case, however, I've left the 120 GB and added the 240 -- I've got the OS and whatever insists on keeping data in the user folders for the 120 GB drive, and programs installed to the 240 GB. The 120 GB drive filled up far too quickly.
If you're comparing $ to € it's almost always a matter of replacing the symbol. I had the same thing happening when I bought my cintiq from the American amazon, thought I had an amazing deal until I got charged 250 for shipping and 250 for importing it :p
fixed it:--2009 renderhjs.net/*I wrote this script for my bachelor project in order to render very high resolotions(print stuff) on low memory systems. Feel free to improve or share this script :)Hendrik-Jan*/SplitRender;( function update_settings = ( local c = SplitRender.splitcount.state; SplitRender.width.value =…
Rares: here's some tips from me: First one I ever did was a Porsche 959 taillight, couldn't find any good picture for a texture back then. Here's a crop from the sheet: You need to FULLY understand how the light is built, because you should paint it up in layers. I started this one by first painting a flat representaion of…
Hi guys! Since suite 2.0 is quite the rebuild from 1.8 we need to do the converson after we've released 2.0 for PC. But as soon as it is out the door then full focus towards OSX!