I wonder, if in some parallel universe his game was any good and for some inexplicable reason was founded, would he potentially have to put over 20 000 names in game textures? It would be something like "Phonebook: The Game"?
I've been using an intuos 3 (wide, 6x11") since 2007 and I'm not replacing that anytime soon. The mouse started malfunctioning a year and half ago until it totally broke down (I loved that thing), other than that, it's great!
Their games had the 'Rare' feel prior to '94. I haven't played the Kinect Sports games so I can't confirm if it had that Rare charm that Viva Pinata did but it would make sense since the founders left in 2007.
That trailer was much better than the current trailer they're showing in movies and such. More action and B-Movie scenes than bullshit about his family and the actors in it. I still think the faux trailer from 2007 is the best though.
is there a way to turn down the power on the freaking smooth brush? even when I make it literally .001 strength it's way too strong. anyone know what I mean, or how to fix this? I just want it really subtle.
Hasn't that happened in certain cases already? Edit: I guess this is what I was thinking of: http://www.nytimes.com/2007/09/27/washington/27patriot.html?ref=us
Cryengine had most if not all this in 2007 when Crysis shipped. Another pointless marketing video aimed at wowing folk with a engine they won't license or release as an SDK.
The animated short is always gonna be better... but the full movie still looks like its worth watching. 9 was released in 2005. LittleBigPlanet was first announced in 2007.