Welcome to Polycount, Luke. When I started into 3D (now I do animation so I haven't been keeping up with 3D tutorial hubs anymore) I spent hours of my childhood looking thru tutorials. It's as simple as that. Google, Google, Google. I heared CGtutsPlus has good tuts. =]
Bartalon great stuff. first i have createAssignNewMaterialTreeLister ""; assign to hotkey m. the new button (select object with material) works great with my hotkey .both windows work great at same time. for me this is a great worflow.fast to change materials if i need.(you interface is great and simple) (clicking material…
This months CGWorld (Japan) has information about how they do their environment and characters. If you want it scanned in, I can. Textures are hand panted, and polycount is PS3/360. They go over some details about workflow.
Here you go, check those out. Should be enough to get you started. Also if you want to buy your training videos, check out Digital Tutors. http://cg.tutsplus.com/?s=mudbox http://cg.tutsplus.com/articles/web-roundups/43-mind-bending-mudbox-tuts/ Enjoy!
I thought the opening ceremony was pretty terrible except for the forging of the rings and the queen/james bond bit (although the helicopter cgi film was quite bad in some places).
Hi, I believe you are having problems with your deformation because of your topology. I am still in the process of learning this all myself so I do not feel comfortable doing a paint over showing you how to improve your edge flow- The last thing I want to do is point out something and give you advice and it be wrong. So…