G'day! http://thatanimator.com/dump/thatanimatorPlayerSDK.rar Here's the player character for my second mobile game I'm currently working on. I've got some basic textures down but I'd like to have a whole lot more different variations. The idea is that the player can customize (or rather, change skin/texture) the robot and…
I also recommend a mentor so that you get more direction and at the same time build a relationship with an industry contact. I recommend this mentor, https://www.linkedin.com/in/timothée-mathon-41896b158/ Though you would still need to work on fundamentals before a mentor accepts you. For this I recommend Feng Zhu's…
Francois - Good to know about the mega trouble, I haven't had too many test cases so far so there may indeed be a problem. I'll try to look into it. And yeah, you are definitely right that the UI is very temporary. At least for now the player character's name is fixed but may change due to possessing other characters, I'll…
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…
Visual scripting is a good skill, but I think most in-house engines rely much more on typed code. I've use both, and even though I'm more of an artist than programmer, I greatly prefer code to Blueprints etc. Code doesn't look as sexy as blueprints, but code generally is easier to understand (when things get complicated),…
Remember back in the days when portal2 came out? oh god those were the days, games are so shitty these days! They'll never make a minecraft these days either. Back in the days, pre 2000, people complained how games were getting shitty, they talked about how the console games had poisoned the games and that games were…
I don't pirate games, and I honestly don't remember ever pirating games since like gradeschool. Most of the PC games I've boughten recently were purchased through Steam, though I do occasionally sift through the bargain bucket at games stores. I don't much like buying games in specialty game shops like gamestop or whatever…
Check out this thread: http://www.polycount.com/forum/showthread.php?t=137206 Part of my reply in it, but there is lots of good info from others beyond me rambling. I think you'll find the industry all depends on people's history, path, expectations, and things like that. It's not cut and dry. There's good and bad and it's…
I'm currently working with a small team here we definitely need way more people. I work primarily as director and creative director. I work physically. here are some examples of recent work: https://youtu.be/WfpOwDRSJr8?si=j76L-rSHEfl_Ms9B https://youtu.be/kT9YXc0gB14?si=skBP64QdE9sZslI8 but that aside, I am making an…
BlackBow is a China-based outsourcing studio providing top-quality art production services to the global game industry. The BlackBow team is dedicated professionals with years of experience working on AAA titles. We are dedicated to providing our clients with top of the line Art, at the best possible prices. Our goal is…