[ QUOTE ] hey, make each full sized picture a link back to the thumbnail page. hitting the back is for goblins made entirely of wicked genitals. [/ QUOTE ] I second this! Great work dude and the site is simple and straight forward. Also like someone mentioned that possibly splitting up 2D and 3D and maybe a WIP section for…
I watched the old WIP on youtube a few weeks ago and I still like the idea you've developed it into, Only thing i'd ask is how do you edit the texture live on UDK - u say the channel names and kind of paint on the detail i.e. cracks on the road etc Im new to GD so probably sounds amateur ;p
Yep, texture on the way ... I just came home from uni for a couple of weeks though, only brought my laptop - forgot to save the WIP texture from my desktop PC which is now 150 miles away. However I have started a new one and it's turning out ok so far ... should have something to show soon
Connecting people Thanks guys! Ok work was a mess today and im really tired, i had to fix some bugs and it just didnt want to work, plus we are just changing to a totaly new system(s) making it a quite tough fun day. :) Here are some wires to the shotgun: Highpoly WIP, lots to do still. Dragunov SVD: Enjoy!
So I decided to go back into the Crypto I did and work on him from something from the first game, heres some screenshots and I also have a video of him before I had the base put in and the different poses [ame="http://www.youtube.com/watch?v=HshaQ1yLyB4"]Destroy All Humans Crypto WIP Turnaround - YouTube[/ame]
Really cool work Greg. I particularly like that whale skeleton ship and the Jagged Beach piece in your WIPs. jrs is right, it would be nice to see some wires and texture maps. One thought about the site itself is that you could cut down the header at least by half so people don't have to scroll as much to get to the…
A continuation to the previous WIP, based on the feedback I got. I also horisontally reversed the position of the slimedude since I thought it gave the overall mass a better ballance. There's still some tweaking to be done like the position of the heart and I'm also still trying to figure out a good background. Any tips…
And some of the videos [ame=http://www.youtube.com/watch?v=IYmUGKUMGTQ]Rigged door in-game opening and closing[/ame] [ame=http://www.youtube.com/watch?v=W8M4DxNeInk]Sneak peak at the state of the game[/ame] [ame=http://uk.youtube.com/watch?v=JwDd1m3X-TQ]NPCs animated and in-game[/ame] Old WIP gameplay Character picker Map…
Hey hey, I love dwarves - so Imma make one! I've had this concept sitting in my inspiration folder for years now, and I've always wanted to make it but never got around to doing it - so let's give this a go, and hope it turns out decent ;) Runepriest: Just got most of the body/forms blocked out. First WIP:
I love the proportions...arms are awesome.... I would push the anatomy as far as you did with the midsection...Lower legs shoulders look mushy...overall go over the mushy spots all over the model and bring them to the same level....I'm assuming its wip..so you probably know all this...great work so far man