Thanks guys :) Sculptaur: Haha yeah, I know what you mean, It is kinda weird :D Tigerfeet: Here are some of the adjustments I made :) Part 7: Retopo! I use a combination of 3dcoat and the original mesh pieces that i constructed in 3dsmax to retopo Miku, which is a fairly straightforward process. Some pieces like the bows…
Actually I think the realistic answer is more along the lines of "We don't have enough information about what the job/company actually requires, so hiring a candidate for a random "environment artist" position is open to so many variables, the only advice we can offer is from personal experience and by god most of the…
@taglol I love the subtle purple in his skin tone. And I think you actually captured the boney fingers he has as one of the best I've seen. You have to work on the rest of your anatomy though. Look at the concept and notice how massive his arms are, they are freaking huge! The face also needs quite a bit more work, it…
Hey guys, I have just posted this on my 'art dump' but figured I would post it here just in case any one was interested. Basically, this is an attempt to outline my adventure beginning work in America as a Canadian. In no way is this how every situation will play out, an official 'how to' or anything like that - just…
Hello Everyone Guess whos back? We never really left though. You know who we are: Triumverity Games. But do you really know who we are? Well you are about to learn about us, what we are doing, what makes us so damn special, and what we want from you? Yes you, the one that is reading this. Dont bother looking around,…
I'm doing some freelance work and it involves rendering a product into different parts as layers. The layers are assembled as one product and uploaded into a website where the user can manipulate the layers with different materials colors etc., My contractor had a previous developer write scripts for the rendering process…
Edit and on a side note So, after going trough a shit load of emails/messages and talking to a bunch of amazing and talented people, we realized that 3d artists are a lot more expensive than we initially thought. We unfortunately cannot spend more than $450 per month for 3d art, as we really don't have more money than…
Last call for Open House For those who were not able to be at our last open house, this your last chance to join us for our final open house before our courses start at February 19th. Take a look at our virtual online classroom and see for yourself where and how our content will be delivered directly to you at home. You…
Game development can be tough. Shit goes wrong, bad planning happens, deadline become immovable due to various reasons and scope/quality is not being compromised. All this crap happens because there ends up with a disconnect between the people doing the actual work and the handling things. I don't think there is huge…
Money doesn't bring in any quality when it comes to DLC, let alone a proper game for 60$, why would a modder do the same for 0.25 cents and requires to sell 400 copies to get that payout with tools that don't work and have fallen behind and only have been here thanks to the community? Also, how greedy do you have to be to…