It also depends on how polished the surface is going to be . Those shading gradients/artifacts could be compensated by synched normal map , not 100% perfect although. So if it's dirty or rusty surface with a lot of small bumps /normal map noise , it may be ok . If it's shiny metallic surface even synced normal maps would…
The books have been perpetually 4-6 months away for the last two years. They're not coming out. Jason Busby and Zak won't say as much, but apparently the publisher and/or Epic told them they think it's too much of a niche book to justify the publishing costs. In any case, it's unlikely it will ever happen. In the mean time…
Policies and quality levels vary so highly from one studio to the next that there are no real specific benchmarks for what those titles represent. There are too many varying factors to give concrete, universal examples. Someone who's good enough for a lead position at one studio might scrape by as a staff artist at…
I'm not posting to argue on any of the topics that have already been yelled about. Just asking a question, maybe even rhetorically: If the original EF is merely a hopped-up Quake3, what else distinguishes it outside of the Star Trek license? Why else would someone want to play it if not for the Trek elements? (Maybe this…
The "assisting copyright infringement" were dropped because they didn't have a case. They were convicted of "assisting making available copyrighted material" which is an incredibly nebulous-sounding charge. Every ISP would be guilty of this as well, would they not? Since access to the internet is a prerequisite for any…
Goraaz - I'll have to check those WOW cinematic elves' ears out for ref and see what I can transfer over to this model. LRoy - That's more or less how I approached building up the model's hair here. I started with a single plane, starting from the root of the hair and extruding my way down until I would complete a single…
excelente y gracias great site! It will be useful in picking one over the weekend. I have to wait 3-4 days while my wire transfer goes through to my US bank account so this site will be useful in my desicion process. It looks like its a good time to buy too due to the crap economy,in the last few days ive seen the cameras…
I have a system already written that either looks through all the materials in the scene or just those of the objects you have selected. It can also parse through multi-sub materials with just about infinite levels of nesting. Works with many types of materials, not just standard. I just have to learn how to do file…
Ok I need help. I've made a high poly version of my vaporator and have been trying to use maya's transfer maps to bake the normals. Its almost worked but has screwed up while baking. All the new detail on the high poly version which is mostly straight edge loops is coming in wavy in the normals. I also made sure there is…
I've worked at EA Canada for 7 years now and I would suggest if you want to make more money get experience on a shipped game and once you have the experience switch to another company that will pay you a decent salary, and then switch companies again and again until you are happy. Basically switching companies usually…