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Re: Unfastened Coins: The Titanic Conspiracy
Reply by
Mishra
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May 2007
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General Discussion
the allies in WW2 apparently tried to build ships made of ice, but the war ended while trials were still being run
Re: Games art University portfolio application
Reply by
littleclaude
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Nov 2016
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General Discussion
I forgot to mention we have a student forum should you wish to talk to our students http://www.3dhit.co.uk
Re: Character roadmap?
Reply by
DavePhipps
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Jan 2013
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General Discussion
polygonal modeling for use in Max. It's old but has all the basics. http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
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Re: Texturing a house
Reply by
silvershrimp
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Apr 2014
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Technical Talk
Like this; http://www.thiagoklafke.com/modularenvironments.html https://www.3dmotive.com/f101001 http://wiki.polycount.com/CategoryEnvironmentModularity?highlight=%28%5CbCategoryEnvironment%5Cb%29
Re: Learning to Model (zbrush)
Reply by
Calabi
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Nov 2009
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3D Art Showcase & Critiques
Here's a skull tutorial which helps with some workflow, how to use masks, etc. http://www.3dtotal.com/tutorials/zbrush_training_lesson2/
Re: Marvelous Designer to Zbrush - Layer clones?
Reply by
Melubnio
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Jan 2019
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Technical Talk
Update: https://www.3dgladiator.com/tutorials/marvelousdesigner/part02/ This helped me a lot in case other people had the same issue.
Re: 3d environment
Reply by
katzeimsack
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May 2007
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3D Art Showcase & Critiques
http://www-viz.tamu.edu/students/bmoyer/617/ambocc/ That's ao(ambient occlusion). Imho it makes things look much better.
Re: Displaying a cubemap in max viewport
Reply by
Ark
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Jan 2012
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Technical Talk
http://xoliulshader.com/ http://www.3pointstudios.com/3pointshader_about.shtml Both of those shaders are the main two used a lot around here.
Re: best tutorials?
Reply by
Snight
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Mar 2014
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Unity
We have some great tutorials from the Unity MASTER, Alan Thorn, at 3dmotive. :) https://www.3dmotive.com/library
Re: UV wrapping help
Reply by
WarrenM
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Jul 2012
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Technical Talk
It's not free, but this little series is fantastic. http://www.3dmotive.com/training/3ds-max/uvw-unwrapping-an-introduction/?follow=true
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