hello, im looking for Modelers,Texturers,Riggers,And Animators as the title states. this project is for a 2.5D fighting game -5 Characters(possible DLC) -5 Stages(possible DLC) the game is called "DeadLine__" where the characters in-game use what they use in their jobs/occupation to duke it out. hence the comic style. i…
after some heated discussion came up in the "what are you working on thread" about how anal one should be about shaving those tris down, I guess its better to move the topic here. this was a presented model, its fairly low already, and has beveled edges in a fashion that allows UV mirroring, and gives nice smooth normals…
I still hyped by Overwatch, i decided to do a character of mine based in overwatch universe from zero, so here she is. Hope you like it buddies! JADE Real Name: Jade, Age: 30 Occupation: Viper Squad Commander. Base of Operations: Around the World. Role: Offensive (Jade was a nice soldier in the army in Egypt. there Pharah…
Hey Polycounters! The itch to brandish the personal-art sword has again grown strong and I've been debating between one off out-of-comfort-zone realism props or a fun scene. The former is really the right choice, but right now I feel like I really need a soul-charger that I can crunch on after a day of work. So here's...…
Some initial Sketch work. Did a few silhouettes to see if I could find a shape I was digging. A round shape with jagged edges stood out so I went with that. The design behind the throne itself is that it is a prisoner pod that has either escaped or was launched (possibly from space) with prisoner within. I included a…
It does seem to be very I Am Legend-y. It's a bit more visually interesting in movement, with the folk moving in and out of the light... but it still doesn't evoke any emotions or thoughts into the intent of the piece. Would be neat if they would respond to the flashlights somehow. Maybe have some walk towards it or follow…
Hi! So I have some few questions about your work flow. I'm an aspring 3D artist myself, and I'm very interested in how you're approaching this project. Are you modeling high-poly models in 3DS Max? What texture software/what is your plan *workflow in texturing? Quixel/nDo2? ZBrush? Render in what software? How long have…
Get some lighting in there, the ambient light is killing your environment. It has no real depth or shadows. Also, the light shafts look a little odd coming from both directions in the hallway screengrab. And finally, it's not looking abondoned to me at this stage, it just looks empty. Maybe some rubble/debris, some…
Cool, thanks guys. Vertex is awesome but I think it was more of a general game art book. This will focus specifically on real-world construction details that are often missing or done incorrectly in games. I will definitely be looking for feedback and critique. I've decided that the test chapter will be emergency lighting…
JADE [Fan-made Character for Overwatch] I still hyped by Overwatch, i decided to do a character of mine based in overwatch universe from zero, so here she is. Hope you like it buddies! JADE Real Name: Jade, Age: 30 Occupation: Viper Squad Commander. Base of Operations: Around the World. Role: Offensive (Jade was a nice…