Sorry I was tired last night and couldnt figure it out, woke up this morning and tried somthing durastic. took away the folder names and waited to see where it saves, and it goes to desktop. Just waiting for people to confirm this works on their computers. #newmel.eval('FBXExport -f "MyVehicle";')#oldmel.eval('FBXExport -f…
tapeworm in the brain means you somehow ingested feces containing tapeworm eggs, this usually occurs in countries that use human poop as fertilizer (WTF!?) Occurrences of tapeworms from undercooked pork in the US is so rare, the safe cooking temperature was recently dropped from 160 F (cooked to a dry puck) to 145 F…
Hi! I’m a Senior 3D Character Artist with 10+ years in game development and outsourcing studios. Currently available for freelance / contract / remote full-time work. Experienced in: * AAA / AA / Indie production * Real-time characters for Unreal / Unity * Cinematic high-poly characters * Outsourcing pipelines and remote…
Hey! Thanks a lot for the feedback, really appreciate you taking the time to break it down. :3 And yeah, I’ve actually been working on those corrections. I beefed up the pistons and joint cylinders and made some proportion tweaks across the smaller mechanical parts. Also reworked the hind limbs to better match the…
No, it works on ALL triagles. Read it carefully, I'm not multiplying the height x width, I'm doing a cross-product between two edge vectors, and the definition of the magnitude of a cross product is that it is the area of the parallelogram formed by the two vectors. (from…
JacopoS, i tried the command "jQuadrangulateCloth -f off" in the mel line and it still crashed on me a few times but now randomly it started working LOL! Maya does what Maya wants I guess! Thanks for that! I think the -f command helps and then i can go into the node and set it to on with no issues. Thanks man!
Clover Studio are now officially the best developer in the world (my world at least). Not only Okami (the Game with the Ukiyo-e art style. Beautiful stuff) http://www.gametrailers.com/downloadnew.php?id=10678&type=wmv&f= but Godhand too, quite possibly the most brilliantly (if insane) fighting games ever concepted.…
On link below page, press ctrl+F and then search "Panel", at least one example there Subdivision Surface Modeling - polycount also check google as well if needing some more step by step for the baking process, looks like one good tutorial here: ArtStation - Understanding High Poly Floaters for Baking Details
Thanks SlyRipper Those pics are not the original file types from mudbox ! You can't use 32bit dis map files directly with the crytiff plug. Here is a solution (still have to test it in the engine): http://www.crydev.net/viewtopic.php?f=315&t=106271 and my post on crydev: http://www.crydev.net/viewtopic.php?f=315&t=106259