@norbyscook Thanks! I'm using a 3DS Max -> zBrush workflow. A lot more detail on it here: https://polycount.com/discussion/168610/3ds-max-zbrush-proboolean-dynamesh-hardsurface-workflow-tutorial/p1 I also wrote a couple Artstation blog posts about the process: https://www.artstation.com/alexhallenbeck/blog
thx, i triedd that and the 32bit version already is showing me the error that i dont have enough ram :D even if i only want to subD form 1 to 2. Could it be that i simply need more ram? i got 16gb ddr4. :S just weird that it worked for some time, but now wont work anymore.:shifty:
I just bought a green one: [ame="https://www.amazon.co.uk/gp/product/B00109V054/203-6773137-0723959?ie=UTF8&tag=gameactors-21&linkCode=xm2&camp=1634&creativeASIN=B00109V054"]Asus EEE[/ame]
Here's an update... I Naboo'd it a little bit :) Does anyone know how tough texturing this will be? xD The model is 16.6k tris, there's hidden shit floating around.
Trying to get my first normal map working.. I can't seem to get a good quality normal map out of Mudbox, are there any configurations i should pay attention to in particular? I got it all set to 16bit, ray to 20, the rest is pretty much default. I tried setting up 2 lights in the scene, didn't really make a difference.
Ok, to point this thread back on topic, and into reality. Here is a good article on Biden: http://www.newsweek.com/id/162295/page/1 Whatever experience some believe Obama may lack, Biden makes up for. And it's good to know he will play an active role in this country's leadership...instead of its demise (Dick). Whatever…
Well, bounding boxes are not going to help much since I have lots of separate objects and when i do need to move one I need precision. I think if I get at least 16Gb ram and a good intel i7 processor it would help a lot. But the i7 4770k is still way over my budget. I always have chrome (memoryu heavy) and a couple of…