Great advice from everyone here. But anyway you can always find time:P, just gotta do what works for you. I usually stay home and just do 16mins a day 6 days a week(taking the 7th day off to let your muscles rest n grow i guess). Warm up stretches , 50 push-ups , Barbell squats(start off with regular squats first, and if…
I was able to finalize my latest environment recently. Here is my current progress. I plan to round up some break down content in the near future. I really would like some feedback on this. You can check out the full thread of this environment here:…
Your HDD is fine. The issue you're describing sounds like insufficient RAM. CTRL+SHIFT+ESC will bring up the Task Manager. From there, you can click on the Processes tab to see what your memory usage is at any given time. With 8GB of RAM and running anything over 2k in the Suite, you're already close to 3GB of memory or…
replied about controls on the main thread, the few people not playing Skyrim will get mad if there's two threads discussing Skyrim gameplay. this thread is for character pimping. http://www.polycount.com/forum/showpost.php?p=1465447&postcount=1657
I think with the current ear placement and the chin looking a bit big, it looks a bit weird. His forehead looks a bit too small as well. Of course you could remedy that with the hair, bit I think it would be better to actually fix the head. Now that being said, simply moving the face and ears down, and keeping the head is…
You're right, its closer to 52% at 1920x1200 on a 24" screen, and 68% at 1680x1050 on a 20"... I'm actually surprised how accurate i was for pulling the numbers out of my ass actually.
Yeap I think I need to add few edge loops in his torso like 16bit suggested, since his going to play skateboard and need a flexible body for the nice pose. Lol thanks, I guess you're right sltrOlsson, his body is not that rough enough..heheh actually what I mean by cute vs rough is more to "skateboarding is an x-treme…
Hi very nice model you have here . would you give my some advice or can you post screen of wires i am working also on m1911 here is my theard http://polycount.com/discussion/164028/another-colt-m1911#latest
Only thing I notice right off the bat (and this is because I've played the heck out of Deus Ex and loved all the environments) is that it looks like in your scene on the holographic hangers on the left you've used a circular brush. In the concept and in the game it's actually a Regular Hexagon(All sides are even). The…