wrote them over mail and got a pre-release im starting to test now ^^ ps.: I don't have fb and don't really want it anyway so i cant really use this live support
Just chucked in a bit, looks (and sounds) great. I've been to a few little festivals where this would have been fantastic as a little side show. Good luck with it all PS I am addicted to the demo
This looks awesome Wiktor, I love the clean style you've got going on here. Look forward to seeing more on your nDo2/dDo process! PS: I can't unsee the face, he's laughing at me.
Sorry to hear :( I havn't played with alot of LoL characters, so I thought she might be one of them :( PS - So far I found out that only vemio clips can be embedded here
Skirt brooch for an African tribal character I was doing. Done in Maya,rendered with Mental Ray PS. I can't seem to get the embed tags working,this one's from sketchfab and the hammer's from marmoset viewer.
Lots of Ps work this morning. I did a quick hair study to see if I wanted it up or down. Im also shit at hair so this was good practice. There are also some close ups of the head as well.
Hello ! Here is my final renderer (exept little tweak maybe ), with probably the final lighting. Now the pedestal And the pose ! ps: I did a little tuto for my hair process but the picture is too big :s
Actually you cant copy a group (yet atleast) so that makes it trickier, then I would have to resort to my other solution. I agree with you that it would be nice to handle all of this in the UI instead of PS!
Thanks for the links guys. I know about offset filter in PS, I just wanted to know if there is something better for today. This is what I was looking for, but this is sooo slowly, glitchy (may be cause of my old CPU).
hmm, my Knowledge about Maya is Zero. :P here you have an example, you can straighten the normals with PS or any good image editing tool. http://www.polycount.com/forum/showthread.php?t=50516