Here the result of a new obsession, like the Teapot Model I always find this bathroom on my way through Montevideo and I say to myself "It looks perfect for a videogame prop" and now the prop is a reality, always fulfill your dreams or model them. Enjoy this Artspotligh :D This 5490 tris model started with me taking at…
Being a former Maya user myself, I can only recommend ditching Switcher (which I've also tried) & take the plunge. Switcher is eventually going to cost money, and there's a good chance your workplace (unless you're freelance) won't be willing to pony up the cash to purchase the plugin. It's gonna be a pain in the ass for…
My first thought seeing the page was... :/ hmmm Carbonmade. I have been seeing Carbonmade more and more. And the porfolios sort of start looking like carbon copies of each other. I specifically can think of 2 other 3d artists who have the exact same theme as yours. I don't know the limitations of carbonmade... but, I would…
@Whats_true: Thanks dude! @konstruct: Thanks man! :PP much love! @planaria: Haha I have converted you! :D @praxedes: haha! Thanks dude! @Ged: Hey dude yeah i'm doing it just like anybody would do it. Poly by poly. I am using polydraw from polyboost so I can draw directly onto the meshes i import from zbrush. Then just…
Hey Slosh, Garriola, Great crits from you both. thanks. I'm probably not likely to come back to this any time soon (too much to do, so little time.. ugh). But i feel like i should let you know why i made certain design decisions. Looking at it now, i definitely see what you're talking about with materials and how they…
Look you're not wrong, and I'm not saying it's ok, it's something I just expect because as far as i know this is the accepted reality. I remember articles and people suggesting getting into game dev or CG is the kind of work you get into while you're young, cause you'll work long hours, more than likely travel and have to…
Wow, you're really a dick. But I want to get past your poor attitude and just answer your questions, since there are some good ones. You need to check your attitude though. Valid critique. We're working on things. Many improvements are probably not so visible to you, but they have been coming in steadily. Fixes take time.…
Hi kunalht, I would like to amend a few mistakes about the US immigration policies, as I am going through them myself. First and foremost, the most reliable source of information about the US immigration is the US government website: http://www.uscis.gov/ Rules can change every year, and there are a few law proposals that…
Update time! I've been busy with freelance work so far this weekend, but today I finally got a chance to try some of the ideas you all had mentioned. BradMyers82, thanks for the picture! I checked out more of Ori and the Blind Forest- Wow!! Such incredible backgrounds and lighting! The colors might be different from what…
I come from Max and Maya ages ago, and I've been using Modo Indie for a few weeks. My thoughts as a modeler: - The Ui is fantastic, it just feels really modern. Reminds me a bit of XSI Ui with how slick things look. - The layer system takes a while to get used to. The fact that every separate mesh object gets treated as…