Cody: Yeah as soon as possible "Dog" killingpeople: Ahh yeah the title contains all the evidence off a nooby model. "school assignment" and "spaceship?" witch kinda implies i don't have a clue what i'm doing :P i'm still just a first year so i guess it's kinda true though. IronHawk: Oh no you have figured it out :P…
i was curious to see what xsi had been up to in the years since i last checked out version 3 or so, so i chose to download this instead of some timebombed thingie. - do i get that right that they disabled the functionality to create your own keymaps, so you cannot customize the shortcuts? - i appreciate that i can now…
The hatred for Ebert here is rather astonishing. I've always loved his work and find most of the criticisms here to be baffling. He's pretentious? He hates popcorn movies? He hates the internet? I mean I know it's easy to pull stuff out of your ass, but some of you are talking shit. The value of a critic is not what he…
Yea it was more slanted toward PuppetShop and ShaderFX was caught in the cross fire. I watched the first 2 ShaderFX videos and had it down. It was annoying but it was a lot easier to get the general idea of how ShaderFX was designed to work in less time. PuppetShop is quite different. There are menus hidden inside of menus…
From halflife2.net " Credit Card Details Stolen. Are You in Danger? No, you're not. Halflife2.net has known about this supposed hacking situation since the day the alleged hacker, MaddoxX, first revealed on his website that he had broken into Valve's extremely sensitive customer information base, and threatened to release…
Huge per-vertex operations are typically slow when going with just maya.cmds and pymel due to the nature of the programming language (Python). What I would suggest is to use the Maya API instead. Easiest stepping-stone into that would be the Python bindings (OpenMaya). Create a vertex iterator (MItMeshVertex class) and…
The BRAWL Tournament! We're kicking off a new contest here at Polycount - The BRAWL TOURNAMENT. Participants will be working from a HUGE list of existing 2D or 3D fighting games to come up with their own 3D reinterpretations of their favorite FIGHTERS or STAGES. Only the best of the best can enter in the BRAWL Tournament…
343 Industries, the internal Halo division at Microsoft Game Studios, has several positions open for the art department, including: Lead Environment Artist Senior Character Artist Senior Concept Artist Animation Director Motion Capture Specialist Senior Technical Animator Other divisions at MGS also have open job…
To be honest it doesn't feel like Guild wars at all, the only way I associated it with GW was because you said it was. There landscapes seem much more colourful and vivid I've played that game inside out and I don't feel those images say GW. Try looking at the pictures of their landscapes a little more. I'm getting the…
@Hyp3rCub3 this is untested, but if you change that script from @kritskiy to have vertical movement and vertical canvas resizing, it should be this: Edit: in case it's not clear how to use it: you copy and paste this into a notepad app, save as a .JSX file, then on Photoshop go to File > Scripts > Browse and look for that…