Hey guys, Thanks alot for the comments, I did realise the boots were a bit messed up like I said there's a few baking errors that need tweaking ... The earing as well shouldn't be in the bake, I'll be fixing these things. In fact I'm contemplating redoing the head, hair and ears completely as I'm not really satisfied with…
@guillaumehaerinck I hate that I'll have to relearn stuff, while I'm perfectly fine with the current way (I'm mostly thinking about the TAB key), but please at least make it quick and efficient, not necessarily oversimplified and perhaps make it possible to use the old keymap. The more 3d apps I use and the older I get,…
hiya shmigly, to quickly answer most of your questions. I didnt worry to much about modularity as i could simply build my scene in Maya and then import it into unreal without needing to reassemble it. the reason why it looks modular is to save on work. I modeled one sidewall leaning all the way to the centre of the hall,…
You should also try focusing on one step at a time. Find yourself a project that interests you, like a TF2 hat/weap. and make it outside of school. I think you're trying to do everything at once without really taking enough time for each step. Forget about texturing right now. Get your mesh topology to be accurate to your…
You're not going to want to use SpeedTree assets for grass over a large area like that. The foliage tool, while great for painting meshes quickly, is more valuable because it batches "clumps" of grass for faster rendering. Your draw call counts are going to go through the roof if you manually place a ton of grass assets…
It doesn't take too long to load, at least for me. Compared to many others your loads very quickly. I bet because you're using sensible image sizes, and not using PNGs. Anyhow, the forum only has a global setting for number of comments per page, and it's currently 50. I don't really see a good reason to reduce it for…
Actually there are still a few different options for laying out edgeloops... Lots of people use the same head mesh and just fit them on top of various sculpts. This is of course for re-usability as you can quickly produce relatively good background characters quickly, and also for some hero characters. But usually you then…
Katana is a standalone app designed to handle lighting and lookdev, and send that to render. That's pretty much it- it's more about the method and being able to make changes quickly. I've never used it personally, but I've had a taste of managing and lighting large scenes in Maya and it can be rough. My understanding is…
HELLO I AM SIR RODNEY MALODOROUS GENEVIEVE, FORMERLY OF VIENNA, NOW RESIDING PRESTIGIOUSLY IN VANCOUVER, CANADA. I AM EMPLOYED AS AN AMBASSADOR AND FINANCIAL LIAISON WITH A LARGE SWISS BANK AND NOW I AM IN THE GREAT WHITE NORTH SEEKING INTERESTING INVESTMENT OPPORTUNITIES, FOR WE WISH GREATLY TO DIVERSIFY OUR HOLDINGS DUE…
Hey all I was wondering if anyone knows a way to quickly and easily (hotkey perhaps) switch the mapping of a wacom from one monitor to another. I have recently started to modeling using my wacom which I am loving but find it annoying when needing to switch to my second monitor. I have to pretty much drop my pen and go all…