Prime8, you're right and wrong, highest efficiency is normally between 40% and 60% of of their max rating. It's also possible to undervolt your GPU to save a lot of power usage/heat with a more mild impact on performance https://bjorn3d.com/2020/10/undervolting-the-rtx-3080-and-the-rtx3090/2/#split_content I'm planning on…
Hi Folks, Here are this week’s new free music tracks: On my Puzzle 6 page: GRUMPY MONSTERGRAMS – (Looping) https://soundimage.org/puzzle-music-6/ On my Fantasy 11 page: ONCE UPON A TIME IN THE KINGDOM – (Looping) FARAWAY CUTSCENES – (Looping) https://soundimage.org/fantasy-11/ NEWS Ogg Tracks I’m working on creating more…
Looks good overall, but you'll want a better power supply; The 3070 specs state "Required System Power (W) : 650" , so that 550w one you have could cause problems.
This is actually a similar case to Nanite in a sense that gpu can work in a more parallel way, when the data is provided in a texture. Niagara in Unreal holds a lot of data in textures. 1 sprite ->1 pixel on the atlas. An operation can be applied on all sprites at once (SIMD). A texture is just a 2d array. Or multiple 1d…
:D gnoop that was indeed one of my setups in the past. I like to stand while working time by time a day. I had a big easel anyway, so I placed my Cintiq on it, and the keyboard beneath. :D You can also step back instead of zooming to get an overall impression. Like with real painting or sculpting.I have an old 21" Cintiq…
The usual standards for display calibration are: colour temperature = 6500K gamma = 2.2 brightness = 100-150Cd/m² Depending on your display you use a standard or custom color preset and calibrate it using an external calibration device (X-Rite, Spyder etc.). You cannot really calibrate by eye, but some displays have a very…
We're moving to 32bit linear for our archviz pipeline. Makes sense once you start to look at more post process automation, in apps like Nuke. 16 bits per channel is a lot more colors (65k values per color channel) than 8 bits (256 values), but it's still compressed, you can still see dithering or banding artifacts once you…
Wow - you guy are THE BEST. Polycount experts dropping the knowledge! @pior that's a great tip, I had no idea and will take a look. @er@"Eric Chadwick" thanks for the amazing info and sorry for the generality of 'game ready'.. It's for VR on an Oculus with a 1070 GPU. The skeleton is the main focus of the experience, with…
I believe this page of Autodesk recommendations can help. https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2019/ENU/Maya-Rendering/files/GUID-370E7A71-6570-4277-9C9E-827BEF94FF28-htm.html I am trying all of this now and will report if it works any of these.
A Ford mustand II King Cobra. I've had some issues finding good high-res references and couldn't find any proper blueprints, some versions have these window covers while others don't. I don't know anything about cars so it might be different year models. Here are a few clearer ones:…